I hope so. My first game is Lost Planet, and the very first boss is a real problem. Gotta move and look in completely different directions. Kind of like rubbing your head and patting your stomach really fast.trancejeremy said:Still, bear in mind that the game companies actually take this into account when making the games. Aiming generally is more generous than in PC FPSes. Once you practice, enough, you should find it playable. Although if you are a big PC FPS fan, it's always going to feel somewhat clumsy
I've enjoyed Lost Planet, what little I've played of it, but yeah the interface has issues. The big critters have these small vulnerable spots that require appreciable accuracy.takyris said:The main thing to do is buy games with decent interfaces. Something like "Lost Planet", which has many awesome ideas, is too big a pain to actually be worth playing because the interface is so clunky. Other games have decent controls but horrific camera positioning (or map layout) that makes it a pain to see where you're going.
Hey, Mass Effect is the big reason I went with an Xbox. Are you a designer, a tester, or is there a demo I haven't found out about?I'm still on daily playthroughs for MASS EFFECT, and I can really tell the difference when a control-scheme update comes through. Either I readjust for a few minutes and then realize how newly intuitive and awesome it feels relative to the way it felt before, or I start filing bugs about how hard it is to track flying monsters or peek out around cover or, well, anything.
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