So from the looks of things, we have 1-2 primary melee types (our captain and the half-ogre psi warrior, augmented by undead minions), one skill/sneaky type, and a full load of caster types. I'm still a bit uneasy with this mix, as it leans rather heavily on the minions- while some of the casters may not be totally at a loss in sustained combat, most of them probably won't be exactly thrilled either.
With both a warlock and a warmage on board, I might be willing to sub out my psion/blaster concept in favor of another HTH type, if the other players and the GM think that might work better. Or we could just go for it, hoping that our minions and caster-heavy crew roster are up to the task. Thoughts?
If I go for a combat type, it would probably be either a straight-up monk, or a dual-weapon Fighter type- something a bit closer to pirate/swashbuckler style than a plate-and-shield tank.