After my brutal slaughter upon the enemies and Jests quick escape. Drazens grows infuriated at their disappearance. I opened the gateways from the lower planes allowing uncountable demons enter the prime material planes and withdrew my forces quickly. The inhabitant of this universe are suffering greatly
But what do I care? I have more pressing problems, or did. Recently Jests sister has requested audience. And when i accepted her request and brought her in, she offered me a deal: She would give me the portal key to her brothers private demiplane if i promise to make her a grand ruler of my empire over this petty world. I thought about it and made the deal, with great amusement, of course. A sister betraying her own brother for power. That's pure amusement.
I came, with help from the portal key, Straight into the front entrance of the complex. Immediately i sent my shadow of the voids to comb through the area. And where did i find Jest? Slumped over in a personal bar. Depressed and uncommunicative. He did not seem surprised to see me glide through the door, he instead took one look at me and raised his glass sarcastically saying "Cheers to your Victory Winter King. You win.". So I waste no time, i killed him and took the FULL POWER of the Amidah template. All for myself. The paragon of this universe, +75 to all my stats. Oh what joy.
Now that he is dead i must hunt the dragon, but that will come soon. I'll hold a parade across my entire empire, celebrating Drazens newfound power and as well make Jests sister a hero with the highest medal, the black lightning award, and a seat on my council. She proved impressive.
My return home did not go as planned.
So as i climb aboard my ship to the Omniversal Highway, right? Well we took off. Me enjoying peace among my private quarters in the grand ship The Dark Dawning (A massive royal starship) We, by a freak of nature, encountered a cosmic flare. Causing our ship to reel off course into the extra-cosmic chaos. Our ship suffered thousands and thousands of points of damage.
Long story short we were thrown into a random dimension where our ship manifested in the gravity of some random planet. I could've stopped it but I was feeling particularly bored. So I let it happen.
We crashed into the icy part of the world. (Fun fact we are in the Icewall on Krynn, from the dragonlance setting.)
I immediately gave orders to the survivors of the crash to scout the area and take note. Meanwhile I secured the ship with my magic and began setting an outpost.
I'll go on about it later.
So, the remaining legions of my army with me are as follows: 89 level 30 Fighter paragon skeletons, 8 paragon shadow of the voids, 12 paragon defacers, 4 evolved (x127) paragon boneyards and a small force of dread wraiths.
And then their are my elitists. The 2 Paragon death knights, 3 demilich nobles (Level 209 Wizard/5 archmage), and the welkin Luara.
After I sent my scouts to learn about the world and surrounding area and used divination magic to figure out my whereabouts I have learned I am on the Icewall. In the world of Krynn. I have also learned the rift that sent us here will be closed for about a week. Forcing us to establish a base here and camp out, but meanwhile I'm interested in the cosmology of the world. Curious to know if I can refill my soul gems. I best keep my wits about me
The nearest civilization is a town called Tarsis. Which I'm intrigued by this place. I'm going to disguise myself and walk among the populace for a bit. Get to know the people and the customs. Live out a fake life for awhile. Gods know I need a vacation. Speaking about gods the deities of this realm have taken interest in us for a brief moment, that ended when I shielded my presence and the rest of the crew from their probings.
Here is the description.
A Defacer is an undead creature formed when the spirit of a shapechanging creature, such as a Doppelganger, is animated by a necromancer. Most ordinary creatures, once risen in such a way, will generally keep the form they held in life. Shapechangers, however, barely having a definite form or identity to start with, are brought back as dark, blank, faceless creatures, and their utter absence of identity compels them to "steal" the faces of those around them, a horrific ability which leaves the victim's face featureless. The many faces they "collect" in this way swim about their body, keening frightfully.