Doug McCrae
Legend
Well, I could be wrong! I didn't know I was going to come to that conclusion when I started writing -- I just looked back over my list of features and thought, "Hmm, good and evil are totally irrelevant here."incidentally, it is a bit of a paradox when it is the gygaxian naturalists who want inherently evil monsters, as it goes against the playstyle and aesthetics you identify
As @pemerton has pointed out, OD&D and AD&D 1e have several features that are at odds with amoral treasure-nabbing -- alignment, lawful clerics, druids, paladins, rangers, the gods, angels and demons/devils, Heaven and Hell.