I have a 4e fighter that I've been thinking of changing into a slayer...as he was always more on the striker side of fighter anyway.
The guy is a big strength, big con hammer weilding killing machine, which doesn't work with the standard slayer's dex bonus to damage.
I'm thinking of allowing in a houserule that would allow Dex or Con to be added as extra damage with the slayer.
My initial view says his guy gets a big boost in surges and hp at the cost of light armor use, initiative, ranged attacks, and a big drop in reflex defense. So on the surface a fine trade, maybe even on the weaker side.
I just wanted to ask the board if there is anything I might have overlook that would overpower this character....some weird feats or con based abilities that just synergize too well, etc.
The guy is a big strength, big con hammer weilding killing machine, which doesn't work with the standard slayer's dex bonus to damage.
I'm thinking of allowing in a houserule that would allow Dex or Con to be added as extra damage with the slayer.
My initial view says his guy gets a big boost in surges and hp at the cost of light armor use, initiative, ranged attacks, and a big drop in reflex defense. So on the surface a fine trade, maybe even on the weaker side.
I just wanted to ask the board if there is anything I might have overlook that would overpower this character....some weird feats or con based abilities that just synergize too well, etc.