dontpunkme
First Post
In terms of rules, we generally go one time where the DM gives you a freebie, then you're SOL. I could have been gentler, but he even insisted on breaking out my radius template to show me exactly where he planned on centering it. Didn't turn out to matter anyway, we played the next encounter tonight and he died via the cult leader's destruction (he was upset and thought it was bunk when his nat 3 even with him heavily buffed didn't pass), but this wasn't retaliation. He had used spell theft on the enemy cleric to steal his unholy aura (he failed on the attempt to steal iron body, thank goodness which prevented the cleric from getting nuked round 1). Naturally, quite incensed the cleric hit him with destruction and well, wizard's don't fare well against that.
As far as our group, we've taken on a quite militaristic play style over the years. This is my beer and pretzels game for the most part, but we've long ago established to counteract that, people must have their plans in order when their turn comes in the initiative and are responsible to know how a feat/spell works and only need to reference the book if there's a specific question. Also, players are free to ask questions at just about any time or slide me a book with a question. But he's a consistent meta-gamer. The other players in the game almost always ask if their characters are aware of something if they're in doubt regarding character vs player knowledge (I've had the cleric's player tell me how badly he wanted to OOC, but not dismissal IC what were obvious demons due to failing knowledgelanes checks). Even then, typical responses from other players at any perceived metagaming is teasing of metagaming (which incidently was how the other players felt about the action).
Bovine: I couldn't show him the door, we were at his house.
As for the player, I'm not sure if I want to invite him to roll up a new character, his attitude generally sucks. If I do let him back, I am auto-banning him from spellcasting classes. Then again, from having played on the other side of the map, he was a pretty lame excuse for ever having a character that was useful (either storywise or combatwise).
As far as our group, we've taken on a quite militaristic play style over the years. This is my beer and pretzels game for the most part, but we've long ago established to counteract that, people must have their plans in order when their turn comes in the initiative and are responsible to know how a feat/spell works and only need to reference the book if there's a specific question. Also, players are free to ask questions at just about any time or slide me a book with a question. But he's a consistent meta-gamer. The other players in the game almost always ask if their characters are aware of something if they're in doubt regarding character vs player knowledge (I've had the cleric's player tell me how badly he wanted to OOC, but not dismissal IC what were obvious demons due to failing knowledgelanes checks). Even then, typical responses from other players at any perceived metagaming is teasing of metagaming (which incidently was how the other players felt about the action).
Bovine: I couldn't show him the door, we were at his house.
As for the player, I'm not sure if I want to invite him to roll up a new character, his attitude generally sucks. If I do let him back, I am auto-banning him from spellcasting classes. Then again, from having played on the other side of the map, he was a pretty lame excuse for ever having a character that was useful (either storywise or combatwise).