dontpunkme
First Post
Just curious how everyone else would rule on this one. First let me set up some brief intro to the situation:
I'm running a homebrew campaign and the party happened upon a cult of the Elder Elemental Eye. So they're in the cult's fortress and they get ambushed. The cleric casts wall of stone to wall off half of the enemies in a narrow hallway so the party can focus their efforts on half of the enemies then go attack the rest afterwards (or at least force them to take alternative movement only rounds but still buying time instead of getting outnumbered).
No problem, until 18 actions later (12 of which were enemies on the other side of the wall where I am having the cultists who were cut off by the wall circle around but doing it in plainview on the battlemat) when the party wizard decides he is going to forcecage the people on the other side of the wall. No line of sight or effect and complete metagaming, also, part of the forcecage will be broken by the aforementioned wall of stone. I verify with the wizard that this is indeed his plan of action and give him a chance to change his declared action (sidenote: when the GM says, "are you sure that's what you want to do?" and then after an affirmative asks you if that's your final answer, it usually means its a bad idea).
He goes ahead with the forcecage and I immediately rule the spell has failed due to no line of effect and the wall interrupting the area of the spell. Now mind you this player has been playing since the early 90's and 2nd ed days, played 3.0 and this isn't his first wizard (in fact, he's only had 1 non-wizard character since 3rd edition came out and probably 5 or 6 3.x wizards). He has the books and basically his response is that my ruling is unfair (Eric's grandma would not approve of his actual language) and that its not his fault that he doesn't know every rule (even though this is not the first time we've had los and loe discussions, the first time i let him take back the spell after explaining the rules). Also, this is not the first time I've had him not read a spell before casting it and then get upset with the results (he cast an evard's black tentacles centered 15 feet in front of him and was upset when they started grappling him).
So if you were the GM what would your ruling be? Was my ruling unfair? Was I being a terrible GM by not holding his hand (even though he's been playing this character from 4th to now 14th level).
I'm running a homebrew campaign and the party happened upon a cult of the Elder Elemental Eye. So they're in the cult's fortress and they get ambushed. The cleric casts wall of stone to wall off half of the enemies in a narrow hallway so the party can focus their efforts on half of the enemies then go attack the rest afterwards (or at least force them to take alternative movement only rounds but still buying time instead of getting outnumbered).
No problem, until 18 actions later (12 of which were enemies on the other side of the wall where I am having the cultists who were cut off by the wall circle around but doing it in plainview on the battlemat) when the party wizard decides he is going to forcecage the people on the other side of the wall. No line of sight or effect and complete metagaming, also, part of the forcecage will be broken by the aforementioned wall of stone. I verify with the wizard that this is indeed his plan of action and give him a chance to change his declared action (sidenote: when the GM says, "are you sure that's what you want to do?" and then after an affirmative asks you if that's your final answer, it usually means its a bad idea).
He goes ahead with the forcecage and I immediately rule the spell has failed due to no line of effect and the wall interrupting the area of the spell. Now mind you this player has been playing since the early 90's and 2nd ed days, played 3.0 and this isn't his first wizard (in fact, he's only had 1 non-wizard character since 3rd edition came out and probably 5 or 6 3.x wizards). He has the books and basically his response is that my ruling is unfair (Eric's grandma would not approve of his actual language) and that its not his fault that he doesn't know every rule (even though this is not the first time we've had los and loe discussions, the first time i let him take back the spell after explaining the rules). Also, this is not the first time I've had him not read a spell before casting it and then get upset with the results (he cast an evard's black tentacles centered 15 feet in front of him and was upset when they started grappling him).
So if you were the GM what would your ruling be? Was my ruling unfair? Was I being a terrible GM by not holding his hand (even though he's been playing this character from 4th to now 14th level).