glass
(he, him)
There are a lot of things I really like about D&D 3.x, but there are a few things I don't really like. Unfortunately, the things I don't like are some of the most entrenched in the system, so changeing them would require extensive and far reaching houserules.
So that is what I am considering doing!
I thought it might be a good idea to run my thoughts past the collective genius of ENworld, so here goes. I'll put it all up a bit at a time, since I don't expect ENworlders to read though pages of stuff in one go (and besides, I haven't typed it all up yet -it's still at the ideas stage :\ ).
Comment, questions, criticism and suggestions for fleshing out the details all welcome.
First up: combat actions.
In a round, a character would have the choice of:
EDIT: Since you can do a swift action as well, it doesn't really take the full round. Therefore, I'm going to call it a 'long action' instead.
Move and attack would both be standard actions. Iterative attacks as a full round action would go away, although it would still be a FRA to use a natural attack routine (unless you had pounce or similar).
I'm not sure whether charge should be a FRA which includes an attack, or a std action which precedes and attack. What do you think?
TWF would simply allow an attack with each weapon at a penalty at a standard action. Rapid shot would allow 3 shots as an FRA, and there would be an analogous Rapidstrike feat for melee weapons.
Spells would generally be standard or full round actions, with current full round spells becoming FRAs, along with a few others (magic missile, for example). Obviously, some of the std action spells would need a little toning down.
Well, thats it for now. Comments?
EDIT: Meant to say, thanks in advance.
glass.
So that is what I am considering doing!

Comment, questions, criticism and suggestions for fleshing out the details all welcome.
First up: combat actions.
In a round, a character would have the choice of:
- 2 standard actions plus a swift action
- one full round action plus a swift action
EDIT: Since you can do a swift action as well, it doesn't really take the full round. Therefore, I'm going to call it a 'long action' instead.
Move and attack would both be standard actions. Iterative attacks as a full round action would go away, although it would still be a FRA to use a natural attack routine (unless you had pounce or similar).
I'm not sure whether charge should be a FRA which includes an attack, or a std action which precedes and attack. What do you think?
TWF would simply allow an attack with each weapon at a penalty at a standard action. Rapid shot would allow 3 shots as an FRA, and there would be an analogous Rapidstrike feat for melee weapons.
Spells would generally be standard or full round actions, with current full round spells becoming FRAs, along with a few others (magic missile, for example). Obviously, some of the std action spells would need a little toning down.
Well, thats it for now. Comments?
EDIT: Meant to say, thanks in advance.
glass.
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