Corbert
Explorer
JonnyFive said:epic magic items follow the DMG magic item pricing chart.... then multiply the final cost by 10.
Thank you, fixed in original post.
JonnyFive said:epic magic items follow the DMG magic item pricing chart.... then multiply the final cost by 10.
Nyeshet said:Okay, I think I understand, but I still have a couple concerns. 1) Why not have the player take the feat instead? Continuous turning to a radius of 15 ft as a cleric ten levels lower as I recall. Less potent than your amulet, but using the Xd6 damaging variant it would still be quite potent. Also, it cannot be lost, disjuncted, etc and leaves wealth open to buy other things.
2) An epic item should not be craftable prior to epic level. The fact that it has an 11th level caster level suggests that it is priced for mid-level play. The minimum caster level for making the item should be 21st level, and it should almost certainly require the feat mentioned above for the cleric to make the item - since it is, in effect, mimicking an epic feat.
Otherwise I am (almost) fine with this item. Note that 21 level -10 levels works out to 11th level, your targetted level of damage as I recall. Your range is doubled however from what the feat grants (a 15 ft continuous aura).
If WotC had a suggestion for pricing items that grant continuous use of feats we would have an easy way of approximating the cost for such an item. However, they understandably do not (as all feats are not created equal). I tried working out the equation used in the metamagic rods, but eventually I gave up.
Corbert said:Thank you, fixed in original post.