Celebrim
Legend
The_Gneech said:Although grapple's doing its best!
-The Gneech![]()
Quite. There are a few places that seem to be more complex than the average gamer wants to deal with, and grapple would be a case in point. Likewise, there is at least one place that still regularly offends with its inelegance - the turn undead rules.
But, compared to how previous editions handled grappling and turn undead, we are still in those cases dealing with a more elegant, less flaky, more widely applicable, and more easily understood rules.
I'm personally happy with the existing rules for grappling, but then I cut my teeth on 1st edition and so my tolerance for such things is naturally higher. To me the very fact that such comparitively clear, flexible, and straightforward rules as the grappling rules are seen as frustratingly complex and difficult to understand just shows how clear the rules have gotten elsewhere.