Falling Icicle
Adventurer
No, it isn't. D&D is based on the stories we in this world have told. It doesn't draw on this world for inspiration.
Yes, it absolutely is. There are human beings. There are familiar plants and animals, cycles and seasons, and countless other fundamental Earth-like elements. They just add to it and change some things. Add dragons. Add magic. Add beholders. But there is still grass, there are trees, there are birds. It's basically our world, but with a twist.
It draws on myth and legend, yes, but also on Fritz Leibur and Howard's Conan and Tolkien. It draws on stories explicitly set in worlds not our own it is itself almost always set in worlds not our own. Our world is only tangentially attached to the worlds of D&D.
Those myths and legends are also fundamentally based on our world.
And I'm saying, "So what?" Disagreement proves nothing. That fact is, in the D&D world certainly, some of those views are actually right.
They're "right" to who? To the gods? Which god? Not all gods agree, and they even fight amongst each other.
Incidently, repulsive isn't the opposite of sacred. The opposite of sacred is profane - which means 'to show contempt for things that are owed do respect'. The opposite of repulsive is attractive. But in a fantasy setting, the sacred, the right, and the attractive are generally all on a team and of a piece. Undead are repulsive, profane, and improper all of one easy piece.
Most people would consider "profane" and "repulsive" to be synonymous, but whatever. I refuse to get dragged down into an argument over semantics.
How would you know? Can you put that to the test?
No. How do YOU know? The only reason that animating the dead is "evil" is because the game's designer decided arbitrarily that it is. It can just as easily be changed, just as many things in DnD have changed. Your argument that some things just are is baseless, because they are only what the game's designers say they are. Anyway, I'm not going to argue with you about what "is" is. I've made my case for why I think it's not evil, your argument is "it just is, just because" which is no argument at all.
How do you know that conjuring up undead isn't the magical equivalent of depleting the ozone, polluting the drinking water with carcinogens, and spreading radioactive waste around everywhere?
For someone that insists that Earth has nothing to do with DnD, you sure do make a lot of comparisons to our world.
What are the physics of making the dead walk while remaining dead? What power is at work?
"It's magic." That's really all there is to it. I couldn't possibly tell you what physics make the dead walk because they don't exist. Magic, by its very nature, is supernatural and not bound by the laws of physics.
More importantly, in the stories people tell about animating the dead, these aren't happy stories. No matter how scientific minded the person, no matter how good his intentions, when he finishes his great work, Frankenstein looks up and realizes he's created a horrible monster.
I never said that necromancy didn't come without consequences. That's not even what I'm debating here. What I'm debating is whether or not Dr. Frankenstein should be labeled as "evil" as if such a thing is absolute and his intentions and motives don't even matter. Except, they do matter. When discussing morality, they're ALL that matters.
And your story is, "Oh posh. It's just a body; it's nothing of significance!"
That isn't what I'm arguing at all. I never once suggested that necromancy wouldn't be reviled, feared, and despised by many people in the game world. I never said that nobody ever should care. What I'm debating is whether or not the spell should be considered to be "evil" by the rules of the game.
Well, sorry, but your story doesn't seem to strike a very mythic cord. For one thing, people have never treated a body like it was just a body. We've been burying our dead and performing rituals around them and protecting them and caring for those bodies for something like 50,000 years. And for almost all that time we've been telling stories about restless spirits back from the grave. And you are going to tell a story about how corpses are just tools to be utilized, and you think that is going to resonate as the first and most important story about walking dead?
This is factually false. Not all societies bury their dead and care for them. 2,000 years ago, it was the common custom to cremate the dead throughout most of western civilization, not bury them.
No, you aren't get it. It's not that it feels disgusting. It is disgusting. We aren't talking about subjective disgustedness. I'm asserting that it a feature of fantasy worlds that disgusting, horrible and ugly and things of that sort aren't subjective.
Here you go again with the absolutes. Not everyone finds the same things disgusting. Not everyone thinks the same things are ugly. By your logic, steak, if anyone finds it disgusting, IS disgusting, no matter what. Everyone who think steak is delicious is just wrong. If one person thinks something is ugly, everyone must think it is ugly, because it IS ugly. Except it's not. Tastes and perceptions vary. Cultures vary. You're trying to make everything cut and dry, absolute, black and white, and turn things that are purely subjective into objective, absolute matters of fact. It doesn't work that way.
Sure, that sounds rational and reasonable. And you can tell an interesting story I think around the culture that accepts that dad, and your rapist, and the six kids from that family across town that just died from typhus, are all just tools to animate and use for the good of the community. You can try to convince me that obedient automatons composed of decaying corpses of your village love ones doesn't ruffle the social fabric at all, and that the powers of unlife aren't really in opposition to weal and life, and that there are absolutely no dangerous side effects, and undead that go uncontrolled and start attacking people because their master has an accident, or because some evil necromancer took control are treated as neutrally as car accidents and run away horses. I'm just not sure you can tell that story, come to the conclusion, "It never meant anything", and it be an interesting story. And if you want to blow up the trope, "I am Legend.", did that years and years ago. Most notably though, any time you blow up the trope - from "I am Legend" to "Buffy the Vampire Slayer", it involves proving that what's on the inside isn't a match for what's on the outside. You can't do that with mindless undead.
Wow. Now you're discussing rape and family and other touchy matters. I'm not even going to go there. I think you're getting a bit too emotional about this. Let's just agree to disagree.