Crothian
First Post
Nisarg said:There's no search function on Enworld,
There is for community supporters
Nisarg said:There's no search function on Enworld,
Actually, we usually just use existing words. Neologisms in games mostly refer to rules terms --
Nathal said:RPGs often feature a word subsuming meanings not inherent to its original dictionary definition. Take, for instance, "dexterity" in D&D, which incorporates speed, agility, reflexes, etc. Certainly its meaning extends beyond manual dexterity. Would we call dexterity a neologism in this case? I thought neologisms were original words, not existing words. Is that true?
Well if that is how you are going to talk about pretentiousness then anyone releasing a game is being pretentious. They have the pretense that you should buy their game because it is good. And as small as the RPG market is, that also takes a lot of Chutspah.Nilsarg said:Well, not all game fiction is pretentious in the sense of being artsy or angsty, but they all do contain the pretense of being good fiction, and I have yet to see any that actually is.
How about this from Vampire: The Masquerade Second Edition page 268 -Crothian said:I've yet to find anything pretentios in a Vampire game.
Vampire was written in order to discover the nature of Evil... Vampire is an exploration of evil, and as such, it is unsafe. You are digging deep when you play this game. This game was not meant to be comfortable - it was designed to provoke and inspire.
WayneLigon said:Er, I think it being D&D did that. It could have been pretentious, or not, or called all of us dirtbags to our faces and it still would be the dominate RPG.
You don't think trying to discover the nature of Evil is setting one's sights too high for a roleplaying game? Not more appropriate for a book on theology or philosophy? In fact I doubt any post-C19 philosopher would have the stones to claim he'd discovered the nature of Evil.Crothian said:I'm not seeing it. It is a nice explanation from the writer as to what Vampire was desinged to do.
Doug McCrae said:You don't think trying to discover the nature of Evil is setting one's sights too high for a roleplaying game? Not more appropriate for a book on theology or philosophy? In fact I doubt any post-C19 philosopher would have the stones to claim he'd discovered the nature of Evil.