I have never liked psionics, and as a DM have never allowed them in my game. However, since I have started an Eberron campaign I felt that locking out psionics would cut off too many potentially cool plot points, so I decided to allow them. And I still hate them.
Does anyone else think it is a problem that psionics almost never allow a saving throw? Or that the same power (the most useful one) can be used exclusively? The psion in my campaign argued that it is just like the sorcerer. Ummm, no, not unless you allow your sorcerer to cannibalize all of their higher level spell and convert them all into magic missle, or web, or some other broken spell that doesn't manage to wreck the game simply because there is a limit to the number you get a day.
Energy ray: scorching ray with free energy substitution thrown in.
Entangling ectoplasm: animate rope with no save and no chance to escape.
Crystal shards: huh? a touch attack for things that are physical and not energy? What are they smoking?
Psionics: a bad idea that just keep getting worse.
Does anyone else think it is a problem that psionics almost never allow a saving throw? Or that the same power (the most useful one) can be used exclusively? The psion in my campaign argued that it is just like the sorcerer. Ummm, no, not unless you allow your sorcerer to cannibalize all of their higher level spell and convert them all into magic missle, or web, or some other broken spell that doesn't manage to wreck the game simply because there is a limit to the number you get a day.
Energy ray: scorching ray with free energy substitution thrown in.
Entangling ectoplasm: animate rope with no save and no chance to escape.
Crystal shards: huh? a touch attack for things that are physical and not energy? What are they smoking?
Psionics: a bad idea that just keep getting worse.