Spatula said:I believe using electricity would make the raw damage outputs equivalent, or very close to it. The actual damage would proabably still be in the psion's favor, since using electricity raises the DC and provides a bonus to checks to beat PR.
Sure, with electricity the DC will be higher. The average result doesnt change a whole lot though, roughly 10% of the save damage take off the average and 10% of the max damage added to the average.
Still, the psion used 103 dice of damage. That means that fire added 103 points to the psions score. Putting the average (with save bonus) at around 220 while the sorc is at 283 (assuming the same creature is being hit with the same bonus to save, of course). However, the psion might be able to choose fort save instead. so even though he is behind in damage he is still more versitile. As it should be. Power when available, but othertimes more versitile, at a pretty hefty cost.
With the empower example changing to electricity takes off 120 points of damage. This part leaves the psion at 341 vs the sorcs 353. So still behind when considering the boost to the save.
Spatula said:Even without using electricity, the psion's DCs will be higher than that of the sorcerer's, again showing that the raw damage numbers don't show the whole picture.
Sure, by a point or two because of the extra cost, and even then only some of them will be higher without electricity.
Once again though, the psion damage ability with direct damage powers is actually 'useful' at higher levels vs the sorcs 'unuseful' (yep, unuseful) damage dealing spells.
It opens up a build to make it worthwhile where once there was nothing. This is not a 'problem' it is a 'good thing'

(the above numbers all assumed the same creature being targetted with the same bonus all over, along with not differentiating between a spell/power with a save and no save, which will skew the numbers. But then, a good portion of the sorcs damage is no save whereas the psions has a save. Which is better? no save or save? hmm)