Sorren assumed a lower INt and Chr than I did; hence the difference. I would be surprised if either PC had less than a 20 at this level.
Droid101 said:
Second, that combination is worse for the Sorcerer. Sorcerer will be using empowered Scorching rays before he goes to normal fireballs. (And if you say "But wait, I said big burst direct damages!" Yeah, well, I said "Most damage possible.") Sorcerer's damage jumps to 471. Gap isn't so big now.
That's to a single target, as you mention. I'll look at that next. For now, it's area effect damage all th' way, baby.
Droid101 said:
Thirdly, the Psion has to make a concentration check every round to regain focus. This may be an easy check, but you might roll a 1. Then he only gets a normal Energy Burst. This will knock his damage down a bit.
Possibly. But again, it's a Concentration check. Skill checks don't have "auto failures", so rolling a 1 might not fail. What's the Psi 10's concentration check liable to be? 13 ranks, for sure, then Con bonus......
At about this level, our Psion was never failing the Concentration check....still, I was sloppy, and I'll look it over.
Meanwhile: look at the difference between saves and penetrations. Ouch.