Henry said:
...greater psionic endowment gives him a +2 on his powers, so with an 18 INT (not impossible at 1st level) that would give him those nasty save DCs.
As to the Dragon encounters and my Psion’s stats: Ooops, yeah I meant Psi Blast, and that was at his final INT of 22, not at the 18 he had at 5th level when he got the power.
(I don’t recall when he picked up the Headband of Intellect +2 …)
Although I said I didn’t house-rule the XPH, I do have a couple house rules that come into play here: Death from Massive Damage, and Psionics and Magic.
IMC, Death from Massive damage save isn’t a straight Fort DC 15, as that puts really tough creatures (most of whom have damage reduction anyway) at too much of an advantage for my taste. Instead, its DC 10 + Damage dealt over threshold (using the different numbers for different size categories option).
And I use a “Psionics and Magic are Translucent” rule (house rule carried over from 3.0 Psi). Each can affect the other, but to a slightly lesser effect: if it’s spell vs power or item vs item, each has the others DC +2 (Conceal Thoughts vs. Scrying for example), creatures with SR have PR = SR -5, and creatures with PR have SR = PR -5.
It makes the psions a little better against “anti-magic” creatures, and lets the wizards help out the psions against the “I eat your brains” creatures.
I forgot about those and here they both came into play.
The psion in question was a shaper, and his astral construct never lasted more than three rounds at the highest level (ooh, a medium-sized target with 20-30 hp! CLAW/CLAW/BITE – NEXT!) He put his feats into other things to make up for the lack of party members – he was acting as the rogue due to his high Dex (started at 16, ended at 20) and good PR skills (Diplomacy 10 ranks, Bluff 8 ranks, etc). He couldn’t jump over a 10’ gap half the time, and couldn’t climb a tree to save his life, so it’s a good thing the ranger was an archery specialist, firing into melee as often as he did. What can I say, the party never learned to make listen checks before rounding a corner, and they always seemed to be upwind of something hungry…
Which brings us back to the Dragons. Both were Large Greens, one Juvenile (so no SR yet) and the other Young Adult (SR only 19, so IMC PR 14, not too hard to beat with a +4 Int bonus). Due to the patchy woodlands in the area, both had the same favored technique: wait in copse of trees until creatures approach, breath gas cone, and anything that survives long enough to run into the open gets picked up on a Flyby two or three rounds later if it’s small enough to carry. With standard stats they had plenty of strength to manage the weight of anything they could grapple (+17 and +22 respectively).
So the party fell into the “trap” the first time, ran out into the open to get a breath of fresh air, and try to figure out a strategy, and saw the dragon rising up. They got into the open and the ranger opened fire, putting some holes in it. The dragon (flight category POOR) continued to fly up and bank. The ranger fired and missed, and the dragon began its charge. While the ranger decided to run for cover (still near the trees), the psion decided to wait and try Psionic Blast (not yet used on anything), and readied that action. Next round, as the dragon got up to full speed in a dive, the psion loosed his power, and the dragon rolled abysmally low, not enough to beat the required 17 (10 + power level (3) + Int bonus (4)). The dragon was thus stunned and headed at about a 45 degree angle into the earth, no longer able to pull up at the last second and grab the helpless psion (and with a Strength and Con of 10 and an AC of 14, hit points around 18 I believe, yeah, he would have been chow in two bites).
SO, dragon took falling damage from 300 feet (movement rate at impact) lessened slightly by the angle (half the angle so half the height - 150 feet). I actually rolled the damage and came out with something like 67, and as a Large creature that’s a DC 17 Fort save (60 massive damage threshold at size Large) IMC. SADLY, with a Fort bonus of +12, the sorry dragon rolled a 1, and promptly passed on to the afterlife.
Since it worked once, they tried it again the next time (with the Ranger getting a couple crits with his bow after taking a level of the Order of the Bow Initiate PrC) and a slightly older but not much wiser (Will bonus +12 vice +11) dragon went up against a much better prepared psion (still would have been a tasty snack, but at least had an elven chain shirt on) who beat his SR handily. The Will save at that time was 20 (10 + power level (3) + Int bonus (6) + Psionic Endowment Feat (1)). Yeah, still bad odds, but these players don’t actually READ the monster manual, they just like the pretty pictures. OF COURSE the dragon failed its Will save, and AGAIN I ROLL A 1 ON THE FORT SAVE!! Yes, the players should have died (or at least the Ranger should have had to go on a quest or two to get the Psion resurrected), but a couple crappy rolls….
…at least they never found the lairs… /
![Devious :] :]](http://www.enworld.org/forum/images/smilies/devious.png)