Anyone interested in an all Kobold game?


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garyh said:


That certainly makes things easier!! :) Thanks.

Bah! Just take the FRCS map, close your eyes and then just point in random place at the map. Choose the closest forest or mountain (or both).

Hmm... I'm thinking about doing a Wizard...
 
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we need a bio for this campain to, ok then do we know eachother before this, or are we slit up and find the same cave to defend???.
 

Sulli said:
we need a bio for this campain to, ok then do we know eachother before this, or are we slit up and find the same cave to defend???.

You are all from the same tribe, and thus know each other. The general quest will be a mission handed to you, the elite of the tribe, to go out into the world and do... something I haven't come up with yet. ;)
 


garyh said:


You are all from the same tribe, and thus know each other. The general quest will be a mission handed to you, the elite of the tribe, to go out into the world and do... something I haven't come up with yet. ;)

I hope T'Ritik's backstory is OK for what you have in mind - I've posted it now in my original character post. She didn't grow up in a kobold tribe, of course, but she could have found them later on and staid, for as long as you need as a backdrop for your adventure.
It will have been a relief to her anyway to meet some non-evil, not-quite-so-narrow-minded-as-usual kobolds at last (meaning the other PCs and possibly others in the tribe).



I have also made a couple of changes to her skills and equipment to better fit her background.

One thing you may want to have a closer look at: All that mining and trapmaking exertise didn't ring right for somebody with T'Ritik's upbringing (since when have elves known anything about those things?!), so I changed these racial bonuses to Perform (dance) and Knowlege (drow). Just let me know whether that's OK or whether you want it changed back.
 

Looks great, SB!!

Your skill alterations are fine. Your backstory earned you some DM's perogitive. :)
 
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Xed, Male Small Humanoid Reptilian (Kobold) Rogue 1/Wizard 1

HD: 1d6+1d4 (7)
Initiative: +3 (dex)
Ac: 17 (10+2(armor)+3(dex)+1(size)+1(natural))
Spell Failure: 10%
AL: Lawful Neutral

Str: 10
Dex: 16 (+3)
Con: 10
Int: 16 (+3)
Wis: 10
Cha: 10

Attacks:
Halfspear +1 Melee
Mw Darkwood Light Crossbow +5 Ranged

Damage:
Halfspear 1d6
Mw Darkwood Light Crossbow 1d8

SQ: Darkvision 60', light sensivity
SA: Sneack Attack +1d6
Speed: 30'

Fort: 0
Ref: +5
Will: +2

Skills: Total (Ability Modifier+Ranks+Misc)
Balance 7 (3+4)
Bluff 4 (4)
Climb 4 (4)
Concentration 5 (5)
Hide 11 (3+4+4)
Knowledge (Nature) 4 (3+1)
Listen 4 (4)
Move Silently 7 (3+4)
Search 9 (3+4+2)
Spot 4 (4)
Tumble 7 (3+4)
Wilderness Lore 2 (2)

Feats:
Scribe Scroll, Point Blank Shot

Languages: Draconic, Undercommon, Goblin, Orc, Common*, Dwarven*

Spells known:
0 - All
1 - Shield, Spider Climb, Shocking Grasp, Jump, Tenser's Floating Disk, True Strike

Spells Prepared: (3/2; DC 13+Spell Level)
0 - Detect Poison, Dancing Lights, Mage Hand
1 - Shield, Spider Climb

Equipment:
Backpack
Flask (With water inside)
Spell Component Pouch
Flint & Steel
Ink vial
Inkpen
10 Perchament Sheets
Belt Pouch
Waterskin
Bedroll
8 Trail Rations
Spellbook
Halfspear
Mw Darkwood Light Crossbow
40 Crossbow Bolts
Leather Armor
7 Cure Light Wound Potions

Wealth left: 7gp, 3cp
Carried Weight: 20lb, Light load

Familiar: Raven

Xed's skin is nearly black, with a tint of dark brown here and there. He wears black leather armor, and his crossbow is hanging on his side. His halfspear is usually strapped across his back, over his backpack.

Xed doesn't really have any particular interest towards his (or any) tribe, but he is willing to work with others as long as the helping effect works both ways. He has always been a little sneaky (as kobolds usually are), but he has also picked interest in magic after a small fight with a wizard that nearly cost him his life.

He usually prefers to be alone with his Raven Familiar, which for some reason doesn't have a name. Xed just calls him Raven (in draconic).

*Language bougth with skill points
 
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Darakik Agerakinok

Male kobold Enchanter 2 (Prohibited School: Illusion)
Small humanoid (kobold)
HD: 2d4+4 (11 hp)

Initiative: +0

AC: 11 (+1 size, +1 natural,)

Atk & dmg:
Dagger -2 melee (1d4-2 /19-,x2)
Light Crossbow +1 ranged (1d8 /19-,x2) - range increment 80'

SQ: Darkvision 60', light sensitivity
SA: Wizard Spells
Speed: 30'
Fort +2, Refl +0, Will +3
Str 4, Dx 10, Cn 14, Int 18, Wis 10, Cha 12
Alignment: LE

Skills:
Concentration +7 (5 ranks, +2 Cn)
Craft (Trapmaking) +6 (+2 racial, +4 Int)
Diplomacy +3 (2 ranks, +1 Cha)
Hide +4 (size)
Knowledge (the planes) +8 (+4 ranks, +4 Int)
Knowlege (arcana) +9 (5 ranks, +4 Int)
Profession (Mining) +2 (+2 racial)
Search +6 (+2 racial, +4 Int)
Spellcraft +8 (4 ranks, +4 Int)
Speak language:
(Abyssal +1)
(Celestial +1)
(Infernal +1)
(Undercommon +1)

Feats: Spell Focus (enchantment)

Languages: Common, Draconic, Dwarven, Gnome, Goblin, Abyssal, Celestial, Infernal, Undercommon

Spells Known:
0 - All
1 - Charm Person, Endure Elements, Grease, Hypnotism, Mage Armor, Magic Missile, Obscuring Mist, Protection from Chaos, Sleep.

Spells usually prepared (4+1/3+1; DC = 14 + spell level, Enchantment spells DC = 16+ sl):
0 - Detect Magic, Read Magic, Detect Poison, Disrupt Undead, Daze (ench)
1 - Sleep *2 (ench), Mage Armour, Charm Person (ench)

Equipment:
Courtiers Outfit (30gp - 3lb)
Light Crossbow (35gp - 6 lb)
Dagger (2gp - 1lb)
Crossbow Bolts *30 (30gp - 3lb)

Belt pouch, small (1gp - 0.75lb)
Carried in pouch:
97 gp
1 sp

Scroll case (1gp - 0,25lb)
Carried in case:
Scroll: Burning Hands*2 (50gp), Color Spray (25gp), Fireball (375gp), Invisibility (150gp), Mage Armour (25gp), Ray of Enfeeblement (25gp), Sleep*2 (50gp)

Backpack, small (2 gp - 0.5lb)
Carried in backpack:
Spellbook (3lb)
Bedroll, small (0.1gp - 1.25lb)
Trail rations x2 (1gp - 0.5lb)
Waterskin, small (1gp - 1lb)
Travellers Outfit (2 lb)
Encumbrance: Medium (21.25 lb)

Familiar: Bat (Spot 9, Listen 9, Move Silently 4, Blindsight), name: Vladimir

Appearance:

A somewhat haughty-looking kobold male in expensive black and red silk robes. Piercing black eyes, white teeth and dark grey scales with a hint of red at the tips of the larger ones.

Darakik was born and raised as the youngest child of the chieftain of his tribe and as such has had some privileges in life. Magic training, education, money and willing mates made his life pleasant and has given him certain expectations on those around him and his place in society. He is driven by ambition, by the desire to discredit his older siblings or, if necessary, use any means possible to remove them from the inheritance of his parents and the chieftainship of the tribe and assume the title himself. From an early age he has played a dangerous but subtle game with his rivals and had until recently been successful. Now, though, he has found himself the target of conspiracy and he's fast losing the allies he needs. He may have no choice but to leave his home, while he still can.
 
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