AbdulAlhazred
Legend
Right, and I remember late late 4e WotC came down with a whole bunch of nerfs on the zone sizes of epic powers. Like, the zone size for the cleric's Turn Undead class ability was HUGE at epic by PHB1 (close burst 8, meaning all squares within 8 of the cleric, or a 17x17 square zone). They never really gave detailed explanations of errata, but my understanding was that they felt nobody every played on maps of that size. So these huge zones were felt to be effectively 'infinite range' and detracted from tactics more than anything else.I tried to grapple with this a bit, but not in any systematic way. Sometimes I used note paper to just track separation (a bit like Traveller range bands) if the field of battle became mobile. (And the (non-)treatment of diagonals certainly helps with that!)
And we did use maps with big distances on them, including A3 blow-ups of the G2 maps (still treating the squares as 10', and ad-hoccing the location of PCs within them when single-square distances mattered).
But the scale of powers - pushing, jumping, etc - didn't change. So our biggest push was still probably only 8 squares (an Invoker using Thunderwave) and our biggest polearm sweep at reach 2 (some combination of epic destiny + fighter feats pulled this off).
So, yeah, I thought of making 'Mythic' HoML use 30 meter squares (sorry feet, you lose). NOW you have characters tossing each other a football field, or I guess 2.5 of them if its 8 squares, lol. A 'Mythic Fireball' would obliterate a good chunk of my neighborhood, and would certainly do massive damage to your average D&D town! Not even the rulers of the City of Brass would like to see fights of that scale inside city limits, lol.
It also means you start to see these Mythic figures as really standing out, they're not just bigger hit points and whatnot, their battlegrounds are entire districts, they can now really fight monsters that stand 100 meters tall, etc. and its easily handled. I mean, look at superhero movies, they're already there. As are many ancient myths. I aim big!