Talmun said:Interesting that you view using wish to bring three people back from the dead as a "small" effect. I take it that resurrection and wish magic is common-place in your games?
Scion said:note that this is not bringing people back from the dead, it is undoing a negative effect that 'just happened'.
Scion said:Would you allow the change if the poison had not killed them? There really isnt any difference here, all it is doing is undoing what just happened, or changing it in some day. The overall end effect from the players is impressive, but what actually changed is 'very' small.
Talmun said:I disagree; the "negative effect" killed the characters.
Scion said:No, the negative effect is that they failed the save of the poison. Everything else is in reaction to that negative effect.
There is no difference at all if they had failed and died or failed and were simply injured, undoing the poison save is all that is needed.
Failing that I would have no problem with the revivifies. Both seem very in line with the cost.
Talmun said:The problem here is that the negative effect (the failed save) and the death happened in the same round, simultaneously, in fact. You can't undo the one without undoing the other.
Corsair said:#3: This isn't screwing around. The sorceress (and in turn the player of the sorceress) should know what the spell description of Wish says. She should also know that she is essentially asking for 3 wishes in 1.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.