About Torg
arwink said:
A game in vogue around, I think, the early nineties. [snip] It was an interesting idea, but I never got a chance to play it. Someone more familiar with the setting will undoubtably explain better...
Torg was a RPG from West End Games released in the early ‘90s. The jist of it centered around the idea that Possibilities were an energy that could be quantified and gathered. Extra-dimensional warlords, called High Lords, teamed up to invade Earth because Earth had so much Possibility energy it would have shrugged off any single invading dimension without humanity even having to do anything.
The US east and west and part of Canada were invaded by a primitive, highly spiritual lizard like people. England was invaded by a fantasy realm who switched sides almost at once. France was invaded by what was initially an oppressive medieval theocracy but soon became an oppressive cyberpunk theocracy. Egypt was in the hands of a pulp style pharaoh villain, like an Egyptian Doctor Doom. Japan was subtly invaded by a high tech, paranoid corporate culture that was playing all sides against the others. Finally, Indonesia was invaded by the mastermind of the joint invasion, a High Lord of a Victorian Horror realm. Later “Space Gods” landed in South America (again, they’d visited some thousands of years ago), a bizarre tunnel world developed, and cyber-demons took over Los Angeles.
It is long out of print, but much of the material is still available on line (sources fail me at the moment though.). The best web source for more information IMO is here:
http://www.aoc.nrao.edu/~jogle/TORG/
I GM’ed the game for about four years and it made for an interesting setting, and could easily make for the party you described. Just ignore the details of the meta-plot. If you get your hands on a copy.
[ps-IIRC someone on these boards was in talks to acquire the rights and had plans to re-release it.]
edited to complete a sentence.