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Anything goes???

Leopold

NKL4LYFE
cityscape!

http://www.battlefieldpress.com/cityscape.htm

It exists inside of time and space



It is every time and every place at once.



It is anchored in a sea of realities battling to assert themselves as the one true reality.


Welcome to The City, the core of everything, the center of the Omniverse.



Here, in a unique fluid and ever-changing role-playing game setting, mages and knights walk streets of lead and aluminum. Space-faring adventurers haggle with fantastic creatures over the price of rare gems. Cybernetic rogues hack into computer systems to get access to a temple's archives. The dead walk again as winged creatures descend from islands in the sky to learn from the most learned scholars. Steam-powered vehicles travel through the most difficult terrain, carrying gargoyles and aliens together to their final destination.


Everything that can be, is, in The City.



The gates stand open awaiting new visitors.



Dare you venture inside?
 

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Jürgen Hubert

First Post
Canis said:

Alright. I'm officially buying that book. 3 & 9 alone are worth it.

Where does one go for a blood-feud permit...

To quote from the book:

"Faculty bloodfeuds must be announced, at least to the ArchDean, via the delivery of several pounds of paperwork (handwritte, in triplicate without carbons) and a promise not to trash large portions of the campus indiscriminately. (A substantial donation will speed processing of the paperwork.) Designating a target or goal is nice, but not crucial. All this must be repeated at the beginning of every semester, to renew the bloodfeud permit.
Assuming the ArchDean doesn't reject the paperwork indefinietly, or otherwise call a halt to the procedure (when socialist aliens invade, the ArchDean dislikes "friendly fire"), the two parties to the bloodfeud are allowed to make their points. It should be noted that only one party has to announce the bloodfeud - defending is automatically permitted."

Any other questions?
 

the Jester

Legend
My homebrew Crossroads system allowed for any type of pcs. One player once played "Taz", who was basically the tasmanian devil from Looney Tunes.

It worked ok, but it was a very rough system that I haven't fleshed out or worked on in almost ten years.
 

Jürgen Hubert said:
To quote from the book:

"Faculty bloodfeuds must be announced, at least to the ArchDean, via the delivery of several pounds of paperwork (handwritte, in triplicate without carbons) and a promise not to trash large portions of the campus indiscriminately. (A substantial donation will speed processing of the paperwork.) Designating a target or goal is nice, but not crucial. All this must be repeated at the beginning of every semester, to renew the bloodfeud permit.
Assuming the ArchDean doesn't reject the paperwork indefinietly, or otherwise call a halt to the procedure (when socialist aliens invade, the ArchDean dislikes "friendly fire"), the two parties to the bloodfeud are allowed to make their points. It should be noted that only one party has to announce the bloodfeud - defending is automatically permitted."

Any other questions?
I was actually being facetious (with the question that is, I really do intend to get the book), but as for this...

"...must be announced... via the delivery of several pounds of paperwork (handwritten, in triplicate without carbons). A substantial donation will speed processing of the paperwork. Designating a... goal is nice, but not crucial. All this must be repeated at the beginning of every semester...
Assuming the...Dean doesn't reject the paperwork indefinietly, or otherwise call a halt to the procedure..."

They could have stolen that from any university procedures manual. :D

Crothian said:
Don't show Dragongirl that!! :D
Exactly why I posted a warning after it. ;)
I think she's got enough on her plate with the skills project. She doesn't need apoplexy from those pictures...
 
Last edited:

Jürgen Hubert

First Post
Canis said:
They could have stolen that from any university procedures manual.

Well, IOU might be a bit... unusual, but it is an university.

Oh, and while we are at it:

"Top 10 reasons for coming to IOU:

10. University? I thought this was a movie studio tour.
9. I'm not in Kansas (any more).
8. My saucer crashed. Here.
7. They threatened my dog.
6. I had a Critical Failure on a Teleport spell.
5. I made the wrong turn at Albuquerque.
4. I was paid to come here - this worries me.
3. I was kidnapped.
2. I like it here.
1. Fnord."
 

Oni

First Post
Any crazy, serious, or not so serious ideas for how to throw together such a group of such diverse types?

What sorts of Adventures might they have?
 

Horacio

LostInBrittany
Supporter
Oni said:
Any crazy, serious, or not so serious ideas for how to throw together such a group of such diverse types?

What sorts of Adventures might they have?

Again, read the Feng Shui book, plenty of ideas :D
 

Jürgen Hubert

First Post
Oni said:
Any crazy, serious, or not so serious ideas for how to throw together such a group of such diverse types?

What sorts of Adventures might they have?

An IOU professor points at them and says: "You there! Come with me!"

Mayhem ensues...
 

Mark

CreativeMountainGames.com
Oni said:
Would it be possible to have a setting where the characters can be of just about any type (ignoring balance for the moment) and still maintain some sort of coherence. That is to say could you have a world where you could have a party with a vampire, a robot, a school girl with magic powers, and a knight (these are random example picked off the top of my head) and still maintain some form of internal logic? If you can do it, how would you do it? Would there be any chance of having a tone for the game other than comical?

Reminds me of...

Twilight Zone - Season Three

Five Characters in Search of an Exit


Cast - William Windom (The Major) Murray Matheson (The Clown), Susan Harrison (The Ballerina), Kelton Garwood (The Tramp), Clark Allen (The Bagpipe Player) and Mona Houghton (Little Girl)

The five characters are trapped in a cylinder with no memory of how they arrived there. The Major hits on the idea of forming a human ladder to reach the top. After reaching the rim, the Major loses his balance and falls into the snow below. The mystery is solved - they are dolls in a Christmas toy donation barrel. A child picks the Major up and returns him to the barrel.

b: 22-Dec-61 w: Rod Serling s: Marvin Petal d: Lamont Johnson

NOTE: Mona Houghton is the daughter of producer Buck Houghton, who worked on this episode. This episode is based on the short story "The Depository" by Marvin Petal
 

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