Baron Von StarBlade
Registered User
KaeYoss said:
He does. He's within reach. That's qualification you need to be attacked with regular attack actions.
And the Cleave target isn't within reach during the AoO? How is that different? It sounds like what your saying is that the big burly ogre is only really dangerous during his attack action, not the other x turns during the initiative cycle.
Actually they are, you can do anything during an AoO that you could with a normal melee attack, attempt a grapple, perform a trip, perform a disarm, etc. Again you are focusing on what causes the attack and that time frame, not the attack itself.
But AoO's are no actions, and are only for those who provoke them (it's also a matter of tactics: if you don't do something stupid, you won't get attacked outside the normal order).
Mainly for balance reasons: you can calculate that you're attacked if you stand beside the enemy (or are within his max distance moved and so on), but he cannot attack you on your turn, unless you do something to provoke that. You can control that. But if you practically get an AoO without doing anything to deserve one, it's not right.
So is Fireball broken because if you happen to get 30 guys clumped around each other, it can take them all out? No, because it's situational. If you have 25 or 30 guys all standing next to each other in combat, they deserve to get fireballed.
In my eyes it goes back to something you mentioned earlier; tatics. It sounds to me in every situation the affected group (ie the group getting cleaved upon) are displaying poor tatics. If the DM running a horde of goblins is mad because the fighter keeps mowing them down, then he needs to play the goblins a little more effectively. If its the players getting the bad end of the stick, then there is no rule stating that the DM has to cleave on an AoO. Or on the other hand they PCs may just need to smarten up a bit.
Something isn't broken that happens in only a very rare situations. It isn't like the fighter will be utilizing this techinique in every single combat encounter. Besides the fighter dumped three feats to use this talent, when the situation arises that they can use the feats, let them know they weren't wasted. Honestly things like shows that they can match up to the wizard/cleric/rogue in the group.
Of course that is just my $.02