xechnao said:
Hmm, I think this does not solve the problem of the AoO as the OP put it.
Naturally, I think it does. The problem was the inconsistency. Why, if someone puts their guard down, do I get a free attack, but, if they can't keep their guard up, I do not get a free attack?
xechnao said:
Remember the case about paralization and being helpless. If one gets paralized in front of me, can I get an AoO or not? Your answer is that yes, you can hit him right now if you like but you will be trading your attack of your normal round.
Yes, exactly. The
free attack is no longer
free, just
early -- which is still quite useful and important when someone is trying to run past you, but largely meaningless when there's no need to interrupt anyone.
xechnao said:
So what bonus does one get in each case-that is for trading or for not trading his attack and what malus does one get for initialy exposing himself-exposing himself first place?
There are two important elements to my suggestion. The first is that
free Attacks of Opportunity become
early Opportunities to Attack. This allows a turn-based game to behave more like a real-time game, with interruptible acts getting interrupted.
The second element is that letting one's guard down to drink a potion or shoot a bow should leave one flat-footed -- or "almost" flat-footed, if that seems too harsh. The current quasi-condition of being flanked might be appropriate.
xechnao said:
You see, what you answer here is not how to fix the AoO but rather how initiative works.
Again, one key element of the Attack-of-Opportunity rules is that they allow a turn-based game to behave more like a real-time game, because some acts, like running past an armed opponent, should be interruptible. If you would like to label that an "initiative" issue, then we can call it that.
The designers decided to use the same mechanic for letting one's guard down in melee, but I think there's a better answer, which is to treat such characters as flat-footed or flanked -- and probably to give their opponents the opportunity to interrupt what they're doing, too.