[sblock= Corrin's Sheet]Hm, I tried to send this to you in a PM but it took a really long time so I'm not sure if it worked. I have no idea how I failed to say this before and I'm really sorry I did, but I don't actually have the 4E books yet. I've been trying to get into a 4E game to test the system and see whether it's worth getting. This isn't to say that I just randomly picked your game and asked to join. I picked this one specifically because it looked like it would be very cool. Anyway, here's the character sheet if that isn't a major problem. He's one of the premade characters from one of the playtests. I'll try to get the background fixed up, quickly, but um, gotta question. What deity should Corrin worship? Luck is the important factor.
Name: Corrin Reedson
Class (level): Paladin 1
Gender: Male
Race: Halfling
Alignment: Chaotic Good
Description: Stocky and muscular, tanned skin, very handsome, long dark hair, brown eyes
Abilities
Str 14 +2
Dex 12 +1
Con 12 +1
Int 9 -1
Wis 16 +3
Cha 16 +3
HP: 27
Bloodied: 13
Surge: 6 (11 per day)
Init: +1
Spd: 5 sq
Defenses
AC: 20
Fort: 13
Ref: 14
Will: 16
Attacks
Melee: Short Sword +5 1d6+2
Ranged: Throwing Hammer +3 1d6+2 5/10sq
Skills
Acrobatics -1
Arcana
Athletics -2
Bluff
Diplomacy* +8
Dungeoneering
Endurance
Heal* +8
History
Insight* +8
Intimidate
Nature
Perception +3
Religion +4
Stealth -3
Streetwise
Thievery
mark class skills with a *
Feats
Lost in the Crowd: +2 AC when adj. to two larger enemies
Various
Vision Normal
Languages Common, Elven
Bold: +5 vs. fear
Nimble Reaction: +2 AC vs. opportunity attacks
Second Chance
Channel Divinity
Lay on Hands
At-Will Powers
Bolstering Strike (Paladin Att 1)
AW - Divine, Weapon
Standard, Melee weapon
Target: One creature
Attack: Cha (+6), vs. AC
Hit: base damage (1d6+3), you gain 3 temp hp
Holy Strike (Paladin Att 1)
AW - Divine, Radiant, Weapon
Standard, Melee weapon
Target: One creature
Attack: Str (+5), vs. AC
Hit: weapon damage (1d6+2) radiant, if marked +3 damage
Encounter Powers
Shielding Smite (Paladin Att 1)
Enc - Divine, Weapon
Standard, Melee weapon
Target: One creature
Attack: Cha (+6), vs. AC
Hit: Double base, plus mod (2d6+3)
Effect: Until end of next turn, one ally within 5 sq gains cha (+3) power to AC
Daily Powers
On Pain of Death (Paladin Att 1)
Da - Divine, Implement
Standard, Ranged 5
Target: One creature
Attack: Cha (+3), vs. Will
Hit: 3d8+cha (3d8+3), once per round takes 1d8 damage after making any attacks (save ends)
Miss: Half damage, once per round takes 1d4 damage after making any attacks (save ends)
Other Powers
Second Chance (Halfling Racial Power)
Enc
Immediate Interrupt, Personal
Effect: When attack hits you, can force enemy to reroll attack, takes the second roll
Lay on Hands (Paladin Feature)
AW (sp) - Divine, Healing
Special: Once per day
Minor, Melee touch
Target: One creature
Effect: Spend healing surge, gain no hp, target regains hp as if it had spent a healing surge (+cha, +3)
Channel Divinity: Divine Mettle (Paladin Feature)
Enc - Divine
Minor, Close burst 10
Special: Can use divine mettle or divine strength once per encounter, but not both
Target: One creature in burst
Effect: Creature makes save with +3 bonus
Channel Divinity: Divine Strength (Paladin Feature)
Enc - Divine
Minor, Personal
Special: Can use divine mettle or divine strength once per encounter, but not both
Effect: Add str (+4) to next attack this turn
Divine Challenge (Paladin Feature)
AW - Divine, Radiant
Minor, Close burst 5
Target: One creature in burst
Effect: Mark target (your mark supercedes previous), target remains marked until you use this power against another, or your fail to engage target, target can only have one mark at a time. Marked takes -2 to attack and 6 radiant damage if it makes an attack that doesn't include you as a target (max damage once per turn). You must engage (attack or end turn adj) mark, or challenge new target by end of turn, or cannot use Divine Challenge next turn. Can be used once per turn.
Equipment
Plate armor
Heavy shield
Short Sword
Throwing Hammers (x2)
Holy Symbol
Backpack
- Bedroll
- Flint and steel
- Sunrods (x2)
- Rations (10 days)
- Rope (50')
Belt Pouch (w/ valuables)
Waterskin
Valuables
pp:
gp: 5
sp:
cp:
other:
Description
Corrin is a bit stocky for a Halfling, fairly muscular, and very handsome. He has long dark hair, and tanned skin, and he wears a seemingly perpetual smile under his brown eyes. Most of this is usually very hard to see, thanks to his use of full plate armor.
Corrin has a friendly, seemingly carefree personality that servants of stuffier religions would likely find offensive. However, he always tries to maintain civility, even to his adversaries. He is not an intellectual by any stretch of the imagination, but has a good innate sense for things that often helps him where careful thought can’t or wouldn’t. He unfortunately has a rather bad weakness for members of the opposite sex, of most any race.
Background
No one would ever have believed Corrin could become a Paladin had they known him as a child. His parents, both adventurers had left him behind during one of their quests and were never seen again. At first he took to trying to steal for his survival, but after several getaways that seemed the results of pure luck, he decided that he needed to try things another way. He realized that it was in fact far safer, and far more efficient, to convince others to do the stealing for him. He formed a small gang of street urchins, who quickly became a menace to merchants throughout the poorer districts of the Lacerna, though he was always careful to keep their connections to each other from being too obvious.
To this day, he is unsure of just what happened that night, but it was so long ago that it likely no longer matters. By this point, his gang had become quite a bit larger, and he had become a young man, or well, Halfling. In any case, he and several compatriots were settled into their hideout, enjoying the day’s spoils. They had actually started to make some money out of this, rather than simply scraping by. They had invited over a few of ladies of ill repute from a nearby brothel and were having a good time, when a sudden loud knock came on the door. Everyone stopped to stare at the door, and after a moment there was another sound. The sound of an axe hacking into wood, and the sight of a metal blade coming through the door. The group stared for but a moment longer and then quickly panicked and ran for the back door. Corrin, with his short legs did not reach it first, and it saved his life. For as he watched, the door was smashed inwards, and a massive humanoid barged in, grabbing one of his friends by the head and tossing him aside like a ragdoll. Everyone was screaming, and Corrin is sure to this day that it was the intervention of the goddess of luck herself that got him out of there alive. He certainly doesn’t remember it. All he remembers is running over rooftops with wild abandon, and then falling through an open skylight into hot soapy water. He couldn’t breath. Was it the water, or was it because his face was buried in something soft and warm? He felt himself being lifted out of the water, and realized to his ( only slight) embarrassment, that he had disturbed a human woman in her bath. She looked at him with an expression halfway between anger and amusement, and it was fairly clear that she wasn’t quite sure what to think of the young Halfling who had just fallen face first onto her chest.
Corrin quickly came to the conclusion that his very survival might well depend on getting into this woman’s good graces, and that was one thing he was good at. Aside from her ridiculous height, she was pretty good looking too, so he figured he could get away with a bit of flattery even if she wasn’t as dumb as the women he usually associated with. He looked down at himself, sopping wet and soapy from head to toe, not that she was any less of either, but he was fully clothed and so somehow felt he looked a bit sillier. He looked back up at the woman and smiled sheepishly. “I do not know whether I should apologize, or thank Avandra for that stumble, my lady. It seems sure that The Lady of Luck herself ordained that I should fall through your ceiling and to be saved from certain doom by… your most exquisite form. My name is Corrin, Lady, I would be honored if you would share yours.”
The woman watched him curiously, having quickly covered herself with a towel once she had extricated the bewildered Halfling from between her bosoms. She smiled at his overdone flattery, perhaps because it amused her, perhaps because it sounded so sincere (And certainly, quite a bit of it was). “And what do you know of my mistress?” The lady asked, taking Corrin by surprise.
A priestess, this could be either very good, or very bad for him. In any case, he would have to use all of his charm, and show his piety. He did, quite well, and in the morning he was still alive, and had made a new and important acquaintance, one that would influence his life from then on. Sophia had gotten into his mind. Made him think of things in a way he never had before. She introduced him to one Sir Carell, a Paladin of the in service of Avandra and he too eventually became a Paladin in service of the goddess of luck.
He realized that the church had little for him to do once he become a full fledged knight, and he decided to find something on his own. He realized that the place that could benefit from his newfound power the most were the very slums in which he’d grown up. He explained the situation to his superiors in the order, and though they at first had some misgivings, he was as always very convincing, they eventually consented.
[/sblock]
The mighty Paladin steps boldly into the alleyway, frowning at the two oversized brutes. He clears his throat in what he'd hoped was an intimidating manner, but is disappointed to see the thugs fail to react in any way. He tries again with similar results and finally throwing his hands up in disgust calls out, "Ey there, what're you blokes up to?"
OOC: Just taking a step forward and talking.