Wouldn't it be logical for a fighter wielding a Greataxe (in two hands!) to also make two attacks per round? After all, two hands = two attacks, it seems...
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You're acting a jerk, I see (for all to see, really), but it's simple math. If a character can shoot his bow and move, he's basically firing the bow in 3 seconds and moving the other 3 seconds.
Or, if a character is limited to one standard action, which is half a round, he can fire his bow.
It stands to reason, logically, that a character could fire his bow twice in 6 seconds.
Two weapon fighting with one bow makes no sense. If you had 4+ hands then maybe...but you would still need 2 bows.
I'm not talking about using two bows, and maybe using the two-weapon rules as an example was a mistake.
I'm talking about rate of fire. What I'm saying is basicaly this: If an archer can fire his bow (standard action) and move 30' (move action), all in one combat round, doesn't it make sense that he could give up his move and fire his bow twice?
The other way to say it would be, what happens when an archer (lower than 6th level) fires his bow using a full-round action? He fires one arrow, right? I'm asking if it's logical that he should be able to fire two arrows during that time.
I think its not only logical, but it is also what actually happens.I haven't played a ranger yet, and full attack wasn't an option for my scout...but I think thats the way it works...?