Arrows ... Ranged or Melee?

Caliber

Explorer
This question is short and simple. Can a property listed as Melee only be placed onto ammunition (arrows, for example?)

IE, could a Wizard make 50 +3 Vorpal Arrows?
 

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No. Melee means you fight with it in melee; moreover, it means it's intended for use in melee (in other words, no putting vorpal on an arrow 'in case I need to stab someone with it').
 

No, actually, you could put vorpal on an arrow in case you needed to stab someone with it. And then, if you ever stabbed someone with it, it would act as a vorpal weapon.

Of course, since you are enchanting it as a melee weapon, it will cost as a melee weapon (rather than ammunition), and it would be essentially non-magical when used as ammunition.

But hey, Legolas likes to fight with arrows, you know?
 

Of course, putting a slashing-only enhancement on an improvised melee piercing weapon is just a bad idea all round.

If you find a DM who foolishly lets you put melee enhancements on ammunition, though, snap up some +1 Spell Storing arrows. 8000gp for 50 is 160gp each... a bargain, once you get the cleric to load them all with Inflict Serious Wounds for an extra 3d8+5 damage each!

-Hyp.
 


Missile weapons aren't melee weapons.

I wouldn't want to have a DM that would allow Vorpal ability on stab-only weapons. There's just something wrong with the idea of Vorpal Needles.
 

Not if you change its name to "Brain Piercing" for piercing weapons and "Skull Crushing" for bludgeoning. I still wouldn't allow it on missiles, but its fine to add it to clubs, rapier, etc IMO.
 

James McMurray said:
Not if you change its name to "Brain Piercing" for piercing weapons and "Skull Crushing" for bludgeoning.

Back in 1E, we came up against an evil Cleric with a 'Mace of Mashing' - essentially a Vorpal Sword in mace form.

-Hyp.
 


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