Lanefan
Victoria Rules
There's a philosophical reason - the idea of learning by trial and error, and through discussion with other players; @Tony Vargas already kind of touched on this.I don't expect a tutorial on Magic, but if there's a way to clarify briefly, that would be great. My interest is not really to understand Magic, but to try to wrap my head around this notion of building deliberate 'trap' options into a game, on which this seems to be a variant. I've never been able to understand a motive for doing so that didn't seem a little... antisocial.
There's also a practical reason: to keep the mill rolling they need to churn out hundreds of new unique cards every year, and not all of them are going to be perfect. So, instead of fighting this they decided to go with it and almost make it a feature; that yes, some of these cards are going to be dogs and it's up to you-the-players what to do with them.