D&D 5E Ascending to Godhood for Dummies


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I appreciate all the responses, y'all, and will definitely take them into consideration! We haven't started this particular campaign yet, but this character idea has been an incessant brainworm for the past couple of weeks and I've been thinking far ahead.
 

Why would the GM not just follow the player's lead?

Why would the GM follow EnWorld's lead? [MENTION=6889146]TheNoremac42[/MENTION] wants a path to godhood, which is a good enough lead. Knowing more about the implied setting before deciding which path to take is the next step I'd recommend. If the DM tells him "I have no idea how one is supposed to achieve that in this setting", then they can work together to build a viable path.
 

Why would the GM follow EnWorld's lead?
I don't know - why would they? I suggested that the GM should probably follow the players lead, which the player sketched out in the OP and was seeking some feedback on.

Knowing more about the implied setting before deciding which path to take is the next step I'd recommend. If the DM tells him "I have no idea how one is supposed to achieve that in this setting", then they can work together to build a viable path.
Whereas my recommendation would be to answer the question Does a game in which a half orc paladin of conquest seeks divinty by eating the hearts of coutatls, devas etc sound exciting?. Presumably the player thinks it is, or else it wouldn't have been suggested in the OP. So unless the GM is averse to it (which is an obvious possibility - it might push the boundaries of good taste for some tables, although presumably [MENTION=6889146]TheNoremac42[/MENTION] has some sense of where those boundaries lie for this particular table), why not run with it?
 


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