Assault on Dragonspear (5e PBP) IC

Isteval nodded to Morgan and handed him a map rolled in a brass scroll-case.

"I did bring one, just in case, but the trip is not difficult, nor usually dangerous. The Trade Way is well-used (though it seems quiet today) and Dragonspear can be seen from it on a clear day. We should have no way of getting lost." he said before adding, "But you are right, there is always the possibility that we will be discovered and set-upon by agents of Thay. Caution is key."

OOC: Note: Each square is approximately 1 league (3 miles or a 1-hour walk). The Teleport Circle was approximately at the 2nd "o" in Bowshot.

1744823335380.png
 

log in or register to remove this ad

Dr. Morgan Wells
Race: Human
HP: 37/37
AC: 12/15(Mage Armour)
Active Spells
- Mage Armour: 7hrs

-
-
-
Spell Slots:
1st [X] [] [] []
2nd [] [] []

3rd [] [] []
4th [X]
Arcane Ward: 18/18AR: 1/1 Spell Save DC: 16
STR: 8-1
DEX: 14 + 2
CON: 12 + 1
INT: 18+4(+7)
WIS: 12 +1(+4)
CHA:12 +1
Arcana:10
History: 7
Investigation:10
Medicine: 4
Persuasion: 4
Religion: 7
Cantrips
Control Flames, Chill touch,
Shape water, Shocking grasp,
Message, Mending

Memorized spells
1st Grease, Mage Armour, Shield,
2nd Arcane Lock, Invisibility, Web, Misty Step, See Invisibility
3rd Dispel Magic, Slow, Haste
4th Arcane Eye, Banishment


“Let’s go off the road before we reach town and take a bit of extra time to stop a half hour outside of town, to the South West.”

Morgan points at the map, showing it to the others, welcoming any feedback to refine his idea,

“In the morning, one or two swift and inconspicuous people can go into town to buy a horse, while the rest of us travel and rejoin the road on the other side of town to the south. Whoever buys the horse will easily catch up to us.

I have enough…camping…supplies to make sure we’re all comfortable tonight. ”
 

They arrived at The Way Inn at about four hours after noon. By then, Sir Isteval's leg was clearly bothering him despite his best efforts to hide it. They knew that they'd arrived when the Trade Way's road passed by what remained of an old tower, which had been one of five that had surrounded a small town and a fortified Inn that gave the town its name. The entire place had been destroyed some hundred years ago, but the Inn had been rebuilt by Waterdhavian nobles. They had not rebuilt the towers, or the town, but one had grown up again around the Inn all the same. The towers and their connecting walls had never fully returned.

And yet, the first sight of the place that they came to was the sight of a group of masons, hard at work on the northmost tower, and a wooden palisade being put into place as well. It seemed that the work had been going on for several weeks. The main road travelled through the town, but it was not difficult to leave it here and use trails to circumvent all of the western towers.

It was time to decide who would carry on to the Inn, and who would wait, and where they would do it. It was reasonable for the to travel for another three hours today before making camp, so the faster they could secure Sir Isteval a horse, the further south they could go before stopping for the night.
 

"I've got some cash." says Tommi. "I'm happy to go into town an grab a few horses. Anyone want to come with?"

He runs his fingers through his hair. "No one knows me here. I'm not, um...." He leaves the thought incomplete. "I could meet you further down the road in a bit."
 

Dr. Morgan Wells
Race: Human
HP: 37/37
AC: 12/15(Mage Armour)
Active Spells
- Mage Armour: 7hrs

-
-
-
Spell Slots:
1st [X] [] [] []
2nd [] [] []

3rd [] [] []
4th [X]
Arcane Ward: 18/18AR: 1/1 Spell Save DC: 16
STR: 8-1
DEX: 14 + 2
CON: 12 + 1
INT: 18+4(+7)
WIS: 12 +1(+4)
CHA:12 +1
Arcana:10
History: 7
Investigation:10
Medicine: 4
Persuasion: 4
Religion: 7
Cantrips
Control Flames, Chill touch,
Shape water, Shocking grasp,
Message, Mending

Memorized spells
1st Grease, Mage Armour, Shield,
2nd Arcane Lock, Invisibility, Web, Misty Step, See Invisibility
3rd Dispel Magic, Slow, Haste
4th Arcane Eye, Banishment


Dandin, with his large bear seemed the most conspicuous.

“Dandin, I’ll need your wood lore to help find a big enough camp site and collect wood.

“Lionel, why don’t you go with Tommi”
 


Isteval found a rock to sit on and rest his leg. He was happy to go and buy his own horse, but it was nice to allow his leg to rest. He waved Tommi over and handed him a bag with 20 pieces of platinum inside. "There is no horse-seller here, that I know of, but it is common for traders to swap horses at Inns such as this, when they are in a hurry. Horses should be available. I would ask at the Inn itself. We will meet you a mile south of the south tower."
 

Tommi thanks Sir Isteval for his advice and takes the small bag with coins inside. He had wanted to purchase the horses himself, so that he felt he was contributing to the expedition, but he also knew his mother would be upset if he disrespected the older man, and in Tommi's experience a lot of rich people equate respect withe money.

So it seemed polite to take it.

He and Dandin LIONEL headed into town, fully intending this to be a smooth, quick trip. Buy a horse, and maybe two mules to carry things. No one could be suspicious of that, right? They'd head for the Inn, as they had been advised, and get the animals. Maybe stay for a pint beforehand, to get a sense of the locals, and where the best deals might be. Not more than three pints, that's for sure. Okay, five.
 
Last edited:

The Way Inn was a fortress of stone, built on a hill overlooking the Trade Way. Big as it was, a dozen tables were outside, in front of the large main doors, on a flat space made of gravel. Druids had enchanted some larger stones that lined the edge of the gravel yard, which caused the light rain to somehow miss all the tables. Even in the poorest weather, many people enjoyed their drinks outside.

Today the Inn was packed, both inside and out, with many patrons. There seemed to be a general sense of concern, but few took notice of Tommi and Lionel as they climbed the hill from the Trade Way and crossed the gravel. Just a pair of dwarves who sat at a table just outside the main doors gave them an eye, but it was not unfriendly - the dwarves nodded at them and raised their drinks.

Inside, the crowd chattered noisily. The bar was tended by a copper-scaled dragonborn woman whose smile seemed genuinely friendly, in spite of the sharp teeth. She was aided by a half-dozen servers, most of them humans, and the bar was flanked by two armed guards. Lionel recalled seeing armed guards by the road, and down the hill from the Inn.

"What can I get you fellows?" asked the bartender, in a voice that rumbled over the chatter.
 

"A couple of pints, please," Tommi said smiling. "And some cheese for my friend..." he adds, thinking the joke is funny.

He takes out three silver pieces and places them on the table. When the drinks are delivered, he orders another round, and then says, "I was told it may be possible to buy a riding horse in town? Do you know anyone who might have one for sale?"
 

Remove ads

Top