Voadam
Legend
Plate should only be 50 or 60 gp.
If his AC is over 10, you've definitely gone wrong somewhere.
Old School essentials has an option for ascending AC.
Plate is 60 GP, starting gold is 3d6 x10 so it should be in reach.
Plate should only be 50 or 60 gp.
If his AC is over 10, you've definitely gone wrong somewhere.
OSE is recreating B/X so that has lower HD than AD&D and later editions. I started with B/X and I am a fan.
Here are my issues with it though:
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It is a good rule set that is quick and will not require a ton of character sheet referencing.
I disagreeYou just listed most of the reasons people play B/X and clones thereof.
If you're stripping out most of the things that make it what it is, why not just play one of the many fantasy systems that are rules-light and are not trying to emulate B/X?
I don't see any problem here at all. Of course some of 'em are gonna die. Don't sweat it.And whilst you can play smart, and avoid as much combat as possible, and ambush where you can't avoid and so on, it's still quite likely even a smart player, in a smart group, is going to have their PC killed in typical OSR rules, simply because of literally one unlucky (and not even crit) roll.
I mean, I'm surprised people are trying to argue around this. Anyone who played older editions or who has played OSR games know that it's basically true. Unless you manage to almost entirely avoid combat until around L3, the chances are quite high that some PCs will die (barring generous death rules).
Yes, and anyone in the party can one-shot a kobold. Rough math tells me that's 5 PCs standing after that combat.But is it possible to make it past 1st level without heavy house-ruling and a benevolent DM/fudging dice? I don't foresee a group surviving a single encounter, RAW. Unless you have like 8 PCs against 3 kobolds. Even then, a single kobold can one-shot about anyone in the party.
So let 'em fight, and let 'em die, as long as they're having fun doing it.This encounter assumes that the PCs didn't avoid the fight by sneaking or talking their way out, because eventually everybody gets caught, and not fighting anything for months of sessions probably isn't fun (which realistically, that's what it takes to get to level 2 RAW).
System-dependent. I think plate is several hundred g.p. in 1e. Full plate is into four digits in UA.Plate should only be 50 or 60 gp.
Probably using one of these new-fangled flipped-over AC systems where you count up from 10 instead of down...If his AC is over 10, you've definitely gone wrong somewhere.
I'm looking into the OSR movement to find something simple and quick to run for an online group with not a lot of time for long sessions. One player has complained that 5e requires too much looking at the sheet and it takes him out of the game. So I'm looking into Old School Essentials based on good reviews and testimonials on here.
Everyone in this group started with AD&D 2nd edition, so we're not completely spoiled by 5e character power levels. But I just cannot wrap my head around a single kobold being the statistic equal to a 1st level PC. And even "smart play" that requires a 10% hide in shadows to sneak up on them is almost a guaranteed fail.
I'm thinking that the only way B/X works is to start higher than 1st level. What level do you think the game (or OSR in general) gives the characters a fair chance to survive a battle of even weak monsters?