Wulf Ratbane said:
Well, I do have some experience in the 6x9 format. I guess books in this format will look like the Cthulhu Cycle books from Chaosium, which is also appealing for its own reasons.
That may in fact be the best way to go, since "game fiction" in that format has been trailblazed by Chaosium. It will certainly help retailers know where to stock them in their store.
Wulf
Plus, look at the old "Darksword Adventures" book as a guidleline for what *not* to do. It was a game-and-fiction book published in typical paperback format. Hard to read, impossible to leave open on a table... ugh.
Based on your earlier description it sounds like you want to publish a mini-campaign setting of Piratecat's world--with a *really* long piece of introductory fiction.
I think that's a terrific idea.
Include the Iconics (the heroes of the story hour at various stages of development), the cosmology, history, geography--all stuff already mostly written by Piratecat. Include notes on P-cat's famous DM style, including how he goes about writing and running adventures. Maybe include a few of his Ceramic DM entries as a free web supplement.
I'd buy that.
One more note on the honor system concept: you can use this to help fund your project. If the authors don't want to accept personal donations/if the goal is not $ but the neato factor of being in print, then I'd like to pay money towards the publication of a book. Not as an investment (I don't expect or want any return) but as a gift/thank you for the hours of entertainment.
To make it work you could include in the "Acknowledgments" section the name of any person who contributed $10 or more toward publication. That way readers are involved in the project itself, instead of just consumers.
I bet it'd work, and it'd certainly help you achieve your definition of success (breaking even).
-z
PS: Again, I can help with feature placement on Amazon.
EDIT: Er, that's "Darksword", not "Darksun".