Malacoda said:
Your definition of clarity when it comes to rules appearently differs from mine. Given the background as a D&D player (which is what the vast majority of AU players will have), I would expect the rules to be more specific. The above certainly implies that they can simply choose any spell, but it does not seem a given.
???
You're kidding, right? It says in every Spells section, the word
any. Can prepare
any (complex, simple, whatever) spell. How much more clear can it be. Should it say, "He can prepare any simple spell. No, really. Honest. Any one. I mean it. I promise. Any simple spell."?
Plus, that seems to be overly generous. Not saying it is overly generous, but by D&D standards it seems to be,
I think that Malhavoc shot itself in the foot (or at least dropped a heavy rock on its foot) by trying so much to argue that it's perfectly compatable with 3E. That said, it's not overly generous in context with everything else. If everyone is getting that ability, it doesn't matter if you do too.
and most people will come to the game with D&D standards in mind. Magisters come across as the AU version of wizards, and wizards certainly don't get all spells, in the same way as a cleric does.
You're right. My bad. Given this, he probably should've done something clear, like state that magisters can prepare
any spell. You know, a simple, declarative sentence that says something like, "A magister may choose to ready any simple or complex spell, provided he can cast spells of that level." I'll be sure to lobby hard for them to include this sort of clarity in the next edition of the book. Because what they have in there, man, it's way too vague.
There are sections in the book it talks about masters teaching their students spells. The implication of the passage is that they must learn spells.
I haven't read this passage yet, but it sounds to me like they're talking pre-1st-level stuff.
And you may want to
include a rule where people have to learn new spells. I may do this myself, require someone to make a spellcraft check on seeing a spell with which they're unfamiliar cast. I may do this for supplimentary spells found in additional AU source material, as well.