[AU] Siege on Ebonring Keep - OOC

Feat changed, though I think its dumb only Magisters and Runethanes can qualify for Eldritch Training. Actually I am rather upset by all the caster feat requirements.
 

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I'll look it over in more detail when I have my book handy. Looks fine so far. The best armor you can afford...it'll likely be a chain shirt (+4AC, 75GP). Add another +1 AC for a round shield and you're going to have a pretty nice AC, especially in melee.

As for taking levels in human, I don't think I'd have any problem with that. Seems like pretty well balanced material.
 

rangerjohn -

There are two very minor things I noticed on second look at your character. First, your dying should start at -2, not -3. Second, your damage with a longsword should be d8+3 (+2 from Str and +1 from nat swordsman). The Bond with Item feat's +1 bonus only conveys to the act of using the item (ie, to-hit if used on a weapon), not to damage. I'm assuming that's where you were getting the extra +1 from. If that makes the feat less appealing, you're still welcome to change it.

On the upside, the Bond with Item feat can be changed to a different item at a later time. If I recall correctly, you just have to spend a day in ceremony with the new item. When this happens, however, the previously bonded item is destroyed.
 

I made the changes to the character sheet. Although on the dying, I thought my con bonus +2 was supposed to added to the disabled category. Making hp 10-1 functional, 0-(-2 )disabled, -3 to con (-14 ) dying and -15 dead. Did I miss something?
 
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Rybaer said:
Looked over Ys-Baddaden and I see no problems. Just let me know if that list of feats is enough to get you by for now. So, we're just waiting on mirthcard's feat selection... I'd like to try to get started by this weekend, so please wrap things up and let me know if you've got any last questions.

Rybaer: I'm not sure what the rules on truenames are, so I didn't select one for my giant (plus, I think the free pdf says that they choose their names themselves anyway). Given that, I selected Fast Healer from Talents and Improved Initiative from General. Also, I'm not sure how to come up with the Dying/Dead stats. Let me know if that all looks okay.

garyh: Reading over your character's background, it looks as if our characters could be connected in some way. Thoughts?

Jay
 

mirthcard said:
garyh: Reading over your character's background, it looks as if our characters could be connected in some way. Thoughts?

Jay

Good idea. Perhaps your PC is from my hometown as well, and you've aksed me to escort you somewhere. My character, enamored with Giants, agreed for only a nominal fee. ;)
 

rangerjohn said:
I made the changes to the character sheet. Although on the dying, I thought my con bonus +2 was supposed to added to the disabled category. Making hp 10-1 functional, 0-(-2 )disabled, -3 to con (-14 ) dying and -15 dead. Did I miss something?

Yup, you're right. I misread the rule the first time around.
 

mirthcard said:


Rybaer: I'm not sure what the rules on truenames are, so I didn't select one for my giant (plus, I think the free pdf says that they choose their names themselves anyway). Given that, I selected Fast Healer from Talents and Improved Initiative from General. Also, I'm not sure how to come up with the Dying/Dead stats. Let me know if that all looks okay.


The truename has a mix of benefits and risks associated with it. Many higher end healing spells, as well as resurrection, require that the caster know your truename. There are also some unpleasant spells that can only be cast on someone whose truename is known to the caster. Truename is also a prereq for taking ceremonial feats, although you can sometimes get these from class bonus feats even without the truename.

Generally, at lower levels the truename won't come into play very much. You can always go through a ritual later on to acquire one.
 

I've opened the In Character thread . I will try to give the characters a final pass and get the first post up later this evening or early Monday morning. In the meantime, feel free to come up with any ideas for how your character might know each other. Some ideas for this have already come up...but the more, the better.
 

Pyior's primary motivation for adventuring is finding out more about dangerous beasts (and magic too but that is less of a central motivation).

But being intelligent he knows that the more friends he has the better chance he has of surviving encounters with such beasts, or even better capturing specimens alive!

Just a hook for others to try to work he and Khajom in...

(FYI I'm planning on buying the PDF of Diamond Throne Thursday and will flesh out Pyior's background after reading more about the Harrowdeep and any other information about faen there.)
 

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