EricNoah
Adventurer
I was beginning to get a little boggled with all of the options for modifying spells "on the fly" a magic-using AU character might run across, so I put together the attached Excel spreadsheet. What do you think -- useful? And am I missing anything major?
http://webpages.charter.net/ericnoah/noahrpg/au/auspellmod.zip
http://webpages.charter.net/ericnoah/noahrpg/au/auspellmod.zip
Last edited: