Krishnath
First Post
Well, here s/he finally is, a deity I've been working on for a couple of months now. 
First a small warning: Much of the information below is campaign specific. Don't be to alarmed though, since the Dismal Void and the new spells and domains can easily be adapted to most campaign worlds.
Second, a note on Areh (My campaign world): The draconic deities are the true masters of Areh, despite what the other deities of the realm claims. Their power is not limited to the number of worshippers they have, but rather augmented by it. No matter how few worshippers one of the draconic deities of Areh have, they never fall below Divine Rank 10. This is the blessing of being a child of Io. There are some odd two and a half dozen draconic deities known and worshipped in Areh, all these, with the exception of Io grant spells to their devoted clerics.
Third, a myth of the creation of the draconic deities: In the begining Io was alone and one with all. Realising that Areh needed guardians that never died from old age, Io birthed his first spawn. One draconic entity for each alignment, ranging from Bahamuth the platinum dragon, to Tiamat and Falazure the Night Dragon. Nine the first spawn where, and nine they will forever be. But Io was not finished, As his children bred among themselves, creating the first true dragons, who became the parents of the draconic races, Io saw, that the immense reptiles these neodragons where, was not enough to protect Areh from the alien forces who wished Areh for themselves. Io birthed for her second spawn, five they where, one for each of the five basic elements of creation: Air, Earth, Fire, Water, and Void. These draconic elemental lords bred with the neodragons, creating the draconic races seen today. But Io had one last trick up his sleeve, but that's another story...
I will post the domains first, followed by three new spells, and finally the Lady of the Void him/herself
First a small warning: Much of the information below is campaign specific. Don't be to alarmed though, since the Dismal Void and the new spells and domains can easily be adapted to most campaign worlds.
Second, a note on Areh (My campaign world): The draconic deities are the true masters of Areh, despite what the other deities of the realm claims. Their power is not limited to the number of worshippers they have, but rather augmented by it. No matter how few worshippers one of the draconic deities of Areh have, they never fall below Divine Rank 10. This is the blessing of being a child of Io. There are some odd two and a half dozen draconic deities known and worshipped in Areh, all these, with the exception of Io grant spells to their devoted clerics.
Third, a myth of the creation of the draconic deities: In the begining Io was alone and one with all. Realising that Areh needed guardians that never died from old age, Io birthed his first spawn. One draconic entity for each alignment, ranging from Bahamuth the platinum dragon, to Tiamat and Falazure the Night Dragon. Nine the first spawn where, and nine they will forever be. But Io was not finished, As his children bred among themselves, creating the first true dragons, who became the parents of the draconic races, Io saw, that the immense reptiles these neodragons where, was not enough to protect Areh from the alien forces who wished Areh for themselves. Io birthed for her second spawn, five they where, one for each of the five basic elements of creation: Air, Earth, Fire, Water, and Void. These draconic elemental lords bred with the neodragons, creating the draconic races seen today. But Io had one last trick up his sleeve, but that's another story...
I will post the domains first, followed by three new spells, and finally the Lady of the Void him/herself