The bridge of the Markab ship is arranged in a circle around the hatchway to the core corridor. Since it is in the zero-gravity section, the stations are situated such that the realtive positions of the users are as if they are lying in a circle around the hatchway, with a 360 degree circuit. Sarhat, Kirth and Cheshana strap themselves into the relevant stations. The Ensorrians hang on to the closest station, a back-up sensor control.
Sarhat sets in the commands for turning the huge ship. There are no further explosions but there are groans of protest and shudders in the superstructure as she flips on her access. The gas giant shifts out of view and its blue light fades from the bridge.
The main engines give a kick of power, and the Lashaiaj begins to head towards the Fortune, and the jump gate. The ship's navigational computer projects that you should reach the Fortune before she reaches the jumpgate, assuming both ships are maintain their current thrust.
Ashley and Croft have a lot of ship to search. There is the central core, with the engineering for the main thrusters at the stern. There are three passenger sections, with the engineering for the maneuvre drives at the stern. One of the passenger sections is supposedly where Cheshana's artifact still lies. Where do you want to start?
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Sarhat: Operations (pilot) 12+8=20
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