Colin_Fredericks
First Post
Hi everyone.
I'm editing a PDF magazine ("Minigame", the first issue of which will hopefully be out at the end of the month) and am unsure of the balanceworthiness of a few class abilities. If someone could give me their opinion of these, that would be awesome.
The Gatesmasher is a 5-level prestige class designed to let Ogres bust down doors and walls. The ability in question is....
Back to the wall (Ex): At 5th level, the gatesmasher cannot be flanked while within 5 feet of a wall, gate, or other such large construction. She can still be flanked by character with at least four more rogue levels than she has character levels.
The Trapmaster is a 5-level prestige class designed to help goblin and kobold rogues make their homes a bit more dangerous for invaders. The ability in question is:
Master Trapper (Ex): Traps set by a trapmaster are especially hard to find and safely disable. The DC for Search checks and Disable Device checks to find and deactivate such traps is raised by +1 for every level in the trapmaster class. A trapmaster also divides the final cost of any traps she constructs by her number of trapmaster levels.
Comments are welcome.
--Colin Fredericks
http://www.valentgames.com
P.S.: For those who are curious, Minigame is a magazine that will publish one short game every month. The first month is The Other Side, a game about playing goblins, orcs, lizardfolk, and other such monsterous humanoids. We're releasing through RPGNow.com.
I'm editing a PDF magazine ("Minigame", the first issue of which will hopefully be out at the end of the month) and am unsure of the balanceworthiness of a few class abilities. If someone could give me their opinion of these, that would be awesome.
The Gatesmasher is a 5-level prestige class designed to let Ogres bust down doors and walls. The ability in question is....
Back to the wall (Ex): At 5th level, the gatesmasher cannot be flanked while within 5 feet of a wall, gate, or other such large construction. She can still be flanked by character with at least four more rogue levels than she has character levels.
The Trapmaster is a 5-level prestige class designed to help goblin and kobold rogues make their homes a bit more dangerous for invaders. The ability in question is:
Master Trapper (Ex): Traps set by a trapmaster are especially hard to find and safely disable. The DC for Search checks and Disable Device checks to find and deactivate such traps is raised by +1 for every level in the trapmaster class. A trapmaster also divides the final cost of any traps she constructs by her number of trapmaster levels.
Comments are welcome.
--Colin Fredericks
http://www.valentgames.com
P.S.: For those who are curious, Minigame is a magazine that will publish one short game every month. The first month is The Other Side, a game about playing goblins, orcs, lizardfolk, and other such monsterous humanoids. We're releasing through RPGNow.com.