drowdude
First Post
These are the stats I am thinking of using for the dwarves in my homebrew... reasonably balanced as ECL +1?
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Dwarves
As PHB with the following exceptions...
+2 Strength, -2 Dexterity, +4 Constitution
(Average dwarf: Str 13, Dex 08, Con 15, Int 11, Wis 11, Cha 10)
Treat as Large for purposes of encumberance. (So the average dwarf can lug around 300 pounds as a heavy load)
+1 natural armor
+1 bonus to hit applies versus Kro, Giants, Drow, & Duergar, likewise
they suffer at least a -4 to all NPC reaction rolls with these beings.
-4 racial penalty to Swim skill checks, in addition dwarves require a
move-equivalent action each round just to tread water, and it requires
a full-round action for them to swim 1/25 of their base speed.
Auto. Languages: Dwarven & Terran
Domain restriction: Dwarven clerics must choose Earth as one of their
initial domains.
ECL +1
_________________________________________________
Dwarves
As PHB with the following exceptions...
+2 Strength, -2 Dexterity, +4 Constitution
(Average dwarf: Str 13, Dex 08, Con 15, Int 11, Wis 11, Cha 10)
Treat as Large for purposes of encumberance. (So the average dwarf can lug around 300 pounds as a heavy load)
+1 natural armor
+1 bonus to hit applies versus Kro, Giants, Drow, & Duergar, likewise
they suffer at least a -4 to all NPC reaction rolls with these beings.
-4 racial penalty to Swim skill checks, in addition dwarves require a
move-equivalent action each round just to tread water, and it requires
a full-round action for them to swim 1/25 of their base speed.
Auto. Languages: Dwarven & Terran
Domain restriction: Dwarven clerics must choose Earth as one of their
initial domains.
ECL +1
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