Balor Down!

Iron Sky

Procedurally Generated
Hell... yeah, literally.

We just finished off a 7-session dungeon by facing a Balor guarding the Eye of Ioun. The fight was epic... also literally.

After three waves of Grimlocks(60 total) that our Feytouched Warlock killed in 3 rounds with Slashing Wake, the Balor showed up. In the first round, we quickly discovered that we were severely outclassed when our Priest rolled 19 and missed and our Paladin missed with an 18 on his charge attack.

The second round made the fight however when our Paladin critted with Certain Justice, rendering the Balor Dazed and Weakened for the rest of the fight. 20 or so rounds later, my Stormwarden missed us to victory with Scimitar Dance and we triumphantly claimed the Eye of Ioun!

In spite of it being our sixth fight of the session, lasting 20 rounds, and finishing at 4am, it didn't feel like a grind: it was intense, with everyone watching every roll, cheering when anyone hit. Pretty much everyone needed 19-20 or just 20 to hit, excepting our Daggermaster with Piercing Strike who "only" needed a 16.

Our quest complete, the campaign is now on hold for a few months while I start up my 4e game. We went from just barely level 15 to just barely level 16 in one session, which is crazy since we went from 1/3 of the way through 14 to 15 in the session before.

No real point to this thread, just excited that our game ended (for now) on such a high note - well, and it's almost 5am.

Who would have known? A group of 5 resourceful level 15s can take down a 27 elite, even after dispatching 60 level 14 minions in the same encounter!

And now I'm going to go pass out, since I can barely see the screen and I'm not even sure what I just typed.

Woot!
 

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Yeah, sounds pretty awesome. :)

How long in real time did that 20 round (2 minute) fight take? Just curious (i.e., this is not a leading question).
 

How many player deaths?

With two attacks per round, the aura, ongoing damage, and most likely missing on a 1 I'd imagine focusing on a single target, most likely the rogue, would have resulted in at least one player death. Throw in Death Burst when he goes down and a player death should be almost guaranteed.
 

I hadn't looked up Certain Justice before. Pretty devastating.

What could the balor have done to get the paladin's mark off of him?

What, in general, are some good techniques for losing a paladin's mark?
 

I had a Paladin in a Paragon one-shot use Certain Justice on a Huge White Dragon, it replied with Icy Tomb. We did use party resources to allow the Paladin to recharge it though.
 




Did you guys use aid another? When your only hitting on a 19-20...that's a perfect time to start having the team bulk aid, at least to get your big dailies in there.
 


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