SidusLupus
First Post
If you're a player of mine and still reading this, get lost.
That having being said:
With bard inspire courage, the rules state once a bard is inspiring, an ally only needs to see and hear the bard to gain the bonus, and when the bard stops, the inspiration continues for 5 rounds.
What happens if the bard and the allies abruptly stop being allies mid combat, and mid inspiration? Does the inspiration cease instantly? Continue for 5 rounds and stop?
Also, what exactly does, see and hear the bard mean? Line of sight, but what kind of range is it? In a still quiet place that could be a very large range, but say during a pitched battle on a beach at the ocean what's the range? 50 ft? 100 ft?
Also, unlike the higher level inspirations, inspire courage has unlimited targets as long as they are allies?
One more question, how long do you figure a bard could keep this up, uninterrupted?
That's all for now, I have some evil bard plans to contemplate.
That having being said:
With bard inspire courage, the rules state once a bard is inspiring, an ally only needs to see and hear the bard to gain the bonus, and when the bard stops, the inspiration continues for 5 rounds.
What happens if the bard and the allies abruptly stop being allies mid combat, and mid inspiration? Does the inspiration cease instantly? Continue for 5 rounds and stop?
Also, what exactly does, see and hear the bard mean? Line of sight, but what kind of range is it? In a still quiet place that could be a very large range, but say during a pitched battle on a beach at the ocean what's the range? 50 ft? 100 ft?
Also, unlike the higher level inspirations, inspire courage has unlimited targets as long as they are allies?
One more question, how long do you figure a bard could keep this up, uninterrupted?
That's all for now, I have some evil bard plans to contemplate.