Hi Dan.DanMcS said:As an aside, buh? I see lizardfolk get a +5 NA, what gets a +6? I had never thought about using this spell as a combat-enhancer, though it's fun for disguises and such.
Troglodytes get +6 natural armour.
Mike
Hi Dan.DanMcS said:As an aside, buh? I see lizardfolk get a +5 NA, what gets a +6? I had never thought about using this spell as a combat-enhancer, though it's fun for disguises and such.
Saeviomagy said:I'd have to disagree. You're most likely a lot better off with sorceror and a fighter class before going into DD.
TheAuldGrump said:In my experience the Bard is the best 'fifth character' in the game. And in larger parties his usefulness increases. He may not be the best choice for the first four slots, but as backup he really helps out the group.
True--but so are Suggestion, Charm Monster, and Dominate Person. If you've already got a tank to absorb damage and whittle the enemy down, I think it's a great idea to have someone who can recruit the dummies to your side mid-battle.Ridley's Cohort said:Confusion, Fear, and Hold Monster are very effective spells.
Ogrork the Mighty said:IMO, the bard is one of those classes that requires a good DM in order for it to be effective (same with an illusionist). If your DM is dismissive of bards, it's probably a bad idea to play one. But if your DM is willing to cater to a bard's strengths (role-playing and interaction in social settings), then it has the potential to be a superb class. For a dungeon crawl, it sucks. For a city adventure, it's awesome. The bard has the potential to be the Rock Star of any city setting.
So it all depends on what type of campaign you're playing in and what type of DM is running it.
Storm Raven said:Music and song in battle was not unusual in the pre-Industrial world. In point of fact, there is some commentary concerning the Roman legions noting that they were virtually unique in that they did not sing in battle or go to war with music in the air.
Nail said:Wet-blanket time.
Clerics cast 1st level spell bless......very similar to the bard "inspire" schitck. And in fact the morale bonuses from cleric spells and bard spells don't stack, so someone's gonna be unhappy.
Clerics have lots and lots and lots of buff spells.....and they're usually better than bard's spells. Haste is the notable exception.
Bard as the "best 5th member"? Are you _nuts_?Another frontline fighter, a 2nd line archer, a magic slinging Wiz (or Psi!), or *any* cleric build are all much better options. Heck, have 2 clerics in your party -- twice the divine buff goodness.
I'd love to see a bard build that can't be beaten soundly by another class' build, point-for-point. (Ain't gonna happen.)