Nail said:
At some level the question will be "why is the bard even bothering?"
well, from my experience so far, my barb1/bard8 is very effective. granted i'm a fifth character along with a paladin, a druid and two rogues, so my bardic music bonus gets spread to many people, and also to the mount and animal companion. When coupled with song of the heart, everyone is getting a +3 to hit and damage, which is often the difference between hitting and missing, and the +3 damage adds up on the 15 attacks we get a round (not counting summoned creatures, going to more than 20 when i've cast haste).
and aside from the bonus i'm giving everyone else, i can do damage comparable to anyone else in the party. first round - inspire courage, second round - rage/charge/leap attack/full power attack. I'm at +11 to hit/1d8+32 for the initial charge, then +13/+8 for 1d8+15 when only power-attacking a little. If it looks like a tough battle, i'll cast haste as well.
plus i can cast cures, confusion, identify, tongues, etc, so i have stuff to do outside of the battle, as well as more options inside it. And I'm going into seeker of the song, so in a few levels i'll be able to do the above, but combine inspire competence with inspire courage simultaneously, and full attack my enemies while throwing 15d6 (supernatural!) energy blasts around.
This character would have been more effective, and probably be a lot more defensively sound, if i had gone for archery instead of two handed weapons, and if i had taken spells like inspirational boost, harmony, etc.
I'll grant that I could have made non-bard characters that were
more effective, but that doesn't mean that my current character is non-effective.