AnonymousOne
First Post
Is there any mechanic for having PC's participate in a full fledged battle?
I've been pouring through the Tome of Battle and I don't really see what I'm looking for, they have some good ideas, but I just don't see what I'm looking for. If you have PCs on a battlefield, do you simply have progressively harder stages of combat, each represented by a different "encounter" on the battlefield?
My problem is that if you get down to it, a party of 6th Level PCs on a battlefield will be fighting the following kinds of opponents:
1st level Fighters, Paladins, Combat Medics, Rangers (These are your average rank and file soldiers)
2-3rd level in those classes might be considered officers, specialists, or veterans.
Commoners - i.e. conscripts (pure cheese, but if you want to represent a battle, there are usually some of these on the battlefield.)
Now you might have the occasional mid level champion or the king's personal bodyguard of level 15+ Characters, but it seems like it's going to be ridiculously hard to represent a standard distribution of opponents for a group of mid level PCs.
Thoughts and Ideas on helping to alleviate this?
I've been pouring through the Tome of Battle and I don't really see what I'm looking for, they have some good ideas, but I just don't see what I'm looking for. If you have PCs on a battlefield, do you simply have progressively harder stages of combat, each represented by a different "encounter" on the battlefield?
My problem is that if you get down to it, a party of 6th Level PCs on a battlefield will be fighting the following kinds of opponents:
1st level Fighters, Paladins, Combat Medics, Rangers (These are your average rank and file soldiers)
2-3rd level in those classes might be considered officers, specialists, or veterans.
Commoners - i.e. conscripts (pure cheese, but if you want to represent a battle, there are usually some of these on the battlefield.)
Now you might have the occasional mid level champion or the king's personal bodyguard of level 15+ Characters, but it seems like it's going to be ridiculously hard to represent a standard distribution of opponents for a group of mid level PCs.
Thoughts and Ideas on helping to alleviate this?