Battlerager....Overpowered?

I think its a mistake to assume that the Battlerager isnt going to be wearing scale and using a heavy shield, just like other fighters. Looking at my own game, im just trying to balance a +1 to hit versus temp hp every round in many fights. The scalemail + shield battlerager is just as hard to hit as any other Con-based fighter build.

You can even go with plate and shield. Since you qualify for it anyway, why not. That's what I did with the Dwarf I tested out. With Plate, Toughness, and Dwarf Stoneblood, your enemies had better bring ATGM's.
 

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Perhaps the Battlerager is not overpowerd, but I would call him at least "poorly balanced"

In encounters with lots of melee damage and many low damage attacks he is insane. You don`t have to even take minions. A level 9 maxed battlerager could easily solo a lvl 12 hydra for example (and thats a solo brute, meaining it shoud be a hard encounter for an lvl 9 party of 5 people).

In encounter with mainly ranged damage or burst damage he will be slightly worse than your average standard fighter.

In the end it all depends on your campaign style and your DM. However, creating a character which negates one possible type of encounter almost completly is just an example of poor design, if the character is overpowered or not.
 

Perhaps the Battlerager is not overpowerd, but I would call him at least "poorly balanced"

In encounters with lots of melee damage and many low damage attacks he is insane. You don`t have to even take minions. A level 9 maxed battlerager could easily solo a lvl 12 hydra for example (and thats a solo brute, meaining it shoud be a hard encounter for an lvl 9 party of 5 people).

In encounter with mainly ranged damage or burst damage he will be slightly worse than your average standard fighter.

In the end it all depends on your campaign style and your DM. However, creating a character which negates one possible type of encounter almost completly is just an example of poor design, if the character is overpowered or not.

Given the amount of HP a Fen Hydra has I really don't think a maxed out level 9 Battlerager can solo one. Even a Dwarven Battlerage will not last against 4 attacks a round from a monster with 620hp. If you think he can please prove me wrong.
 

Given the amount of HP a Fen Hydra has I really don't think a maxed out level 9 Battlerager can solo one. Even a Dwarven Battlerage will not last against 4 attacks a round from a monster with 620hp. If you think he can please prove me wrong.

The Hydra is a bad example, the hydra is almost a special case monster, 4 attacks for much weaker than average damage for it's level. The most it can even do in a single hit is 13 damage. A dwarven Stoneblood taking, improved vigor having 22 con dwarf will get 10 hp of temps per hit he takes and pull in 7 more every time he hits with invigorating.

The real question to me is, does the property of the Reparation Apparatus (Property: .... When you use a power to grant temporary hit points to a construct, that creature gains an additional 2d6 temporary hit points.) function with invigorating powers. The power "grants" the temporary hitpoints, I'd have to rule on the side of sanity that it doesn't.

Honestly I think that item is the most ridiculous broken item ever listed in dragon since 4e came out.
 

The real question to me is, does the property of the Reparation Apparatus (Property: .... When you use a power to grant temporary hit points to a construct, that creature gains an additional 2d6 temporary hit points.) function with invigorating powers. The power "grants" the temporary hitpoints, I'd have to rule on the side of sanity that it doesn't.

Honestly I think that item is the most ridiculous broken item ever listed in dragon since 4e came out.

It surely works with invigorating powers by the RAW. And yes, it is quite broken when combined with battlerager (and to a lesser extent, the barbarian). As far as i can tell both the apparatus and the dragon article warforged are legal in the RPGA, so i can imagine lots of battlerager warforgeds dominating the game.
 

It surely works with invigorating powers by the RAW. And yes, it is quite broken when combined with battlerager (and to a lesser extent, the barbarian). As far as i can tell both the apparatus and the dragon article warforged are legal in the RPGA, so i can imagine lots of battlerager warforgeds dominating the game.

I agree that by RAW it worked, my comment about ruling for sanity was of course well, for sanity purposes =)

Thankfully by raw it's only the invigorating attacks that get the bonus and not the battlerager class feature because that is a feature not a power granting the temp hp.

Though I can easily see a Battlerager Warforged with that item taking a multiclass feat for warlord to get the inspiring word or Multiclass cleric if they have 13 wis for that extra little daily hp pick me up.

That item would be ok if it were high level paragon or low epic level but a level 6 item, it's just absurd.
 

It surely works with invigorating powers by the RAW. And yes, it is quite broken when combined with battlerager (and to a lesser extent, the barbarian). As far as i can tell both the apparatus and the dragon article warforged are legal in the RPGA, so i can imagine lots of battlerager warforgeds dominating the game.

The article where the item appeared is the playtest for the artificer, so it may not be legal. On the other hand it's in the character builder, so it's likely a legal choice. Then again, you still have to get the item in an RPGA event, which would likely involve buying it when you get to the right level.
 

Given the amount of HP a Fen Hydra has I really don't think a maxed out level 9 Battlerager can solo one. Even a Dwarven Battlerage will not last against 4 attacks a round from a monster with 620hp. If you think he can please prove me wrong.

As noted above, you a maxed out battlerager can easily get beyond 7 temp Hp per hit. He will get some damage each round from the hydra, but on average not enough to get through his regeneration of 8 hp per round he will have with the boundless endurance stance once he becomes bloodied (which could take a while).

I admit, the hydra is a "special case", but the point is: Against pure melee mobs the battlerager is insane. Now even if it might balance out with respect to other encounters (I am not saying it does), I think it is horrible game design in any case.
 

As noted above, you a maxed out battlerager can easily get beyond 7 temp Hp per hit. He will get some damage each round from the hydra, but on average not enough to get through his regeneration of 8 hp per round he will have with the boundless endurance stance once he becomes bloodied (which could take a while).

I admit, the hydra is a "special case", but the point is: Against pure melee mobs the battlerager is insane. Now even if it might balance out with respect to other encounters (I am not saying it does), I think it is horrible game design in any case.

Perhaps, but most pure melee mobs will do more damage per hit than the hydra, while they may have less attacks total. An Elite Flesh Golem has half the attacks, but each attack deals an extra d8 of damage. Also, solo'ing against a monster may not actually happen, since the monster may just ignore the tank and go after the rest of the party members. A dedicated and maxed out battlerager is going to have a lower to hit value than a fighter dedicated to being a defender. In general, unless the party is against a solo monster (and most solos are NOT melee only) there are going to be people with ranged attacks. Most of the solos, especially at low level, are dragons. The ones that aren't, and do stick in melee only, can dish out quite a bit of damage. With the hydra though, the damage is split over a number of attacks, and that is when the battlerager really shines.
 

The article where the item appeared is the playtest for the artificer, so it may not be legal. On the other hand it's in the character builder, so it's likely a legal choice. Then again, you still have to get the item in an RPGA event, which would likely involve buying it when you get to the right level.

I havent looked at the LFR document in awhile. Does it say that playtest articles are out entirely or just playtest classes?
 

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