Ico glares at the Strangers, huddled together next to their black ship. "These are not good people. These are not the Wandering Ones--Thugrun's plan has failed."
"They may not be Dwarves, my brother," says Dawn Iceshaper, Ico's sister, "but are you so sure that they mean us ill?"
"You remember the other Strangers, and the cursed one they left behind. Were it not for them, we would still sit in our ancestral halls. We would not be outcasts, forced to live among the flighty Uldra to survive."
You can't help but take a little offense at that last statement. Yeah, maybe your people don't take things as seriously as the Dwarves do, but flighty? That's stetching it a bit.
The brother and sister keep arguing quietly before coming to a decision. Ico waves you over, while his sister sulks in the corner. "Glitterice. We are not ready to be seen. The secrets of our people must remain quiet until we know the intentions of these strangers. If one among them is like the one that helped steal our home...then we must do our best to avoid them."
Dawn interrupts her brother. "But although we cannot meet them directly, you can. Even stubborn Ico recognizes your wisdom. If you will meet with the Strangers, learn of their intentions, we will trust your judgement."
"Yes," Ico whispers, "we will listen to what you have to say. So will you go, and meet them on our behalf, keeping the existence of our people a secret until we are ready to reveal ourselves?"
You have to admit that the prospect seems interesting. And, you realize, you don't have too much of a choice--if you don't meet with the Strangers, then they will eventually leave, and with them any chance the Dwarves might have of getting help (which means they'll be living in your village for a very long time).