wildstarsreach said:
My god, I hadn't thought of that, it's so unholy that it's great.
Meh. Manifesting is not arcane, so i think you lose something there.
A couple I have (No builds, just interesting prestige classes for gestalt)
Divine Champion: Quick way to pick up 9th level spells in one domain. Scout plus travel, or arcane caster plus heal can be quite strong. Go with a fighter for 7 levels first to be tough from the get go.
Pyromancer and any melee build. Their whip has reach and attacks as a touch weapon every attack. Add in abilities that do extra damage like power attack and go to town. Even better go with a Sonic??mancer from some article onteh WTOC webpage. Shooting of a 10d6 fire bolt every round at 15th level is not to be laughed at either.
Beastmaster wtith a supreme divine or arcane buffer. More for fun than anything. But you could have a FEARSOME pack of wolves.
Shugenja and Wu-Jen. Wonky magic all around. Not very powerful at all, but at least noone will have any idea what you are casting. Including the other players.
Warshaper. Should be easy to get into with two classes of abilities, and for offense and espeically defense, it is hard to beat. +4 Con/Str Fast Healing, etc.
Lots of fun builds