IceBear
Explorer
kreynolds said:
Yeah, I remember how that one turned out too.![]()
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I'm sorry....I'm not arguing for who's right or who's wrong, so don't go there. I'm just saying that if I had a wizard in my group that kept casting sonicballs, I'd have a major issue. Now, if sonic substitution added some levels I wouldn't have an issue, but it doesn't. Seeing how silence works in 3E, the "mechanics" seems to say that sound would be countered. Without saying "it's magic" I don't know how the silence spell stops sound but allows the vibrations to still kill you as the actual sound travels along those vibrations.
I still believe that Mind Blank would stop Truestrike for exactly the same reason that Monte said. I also think that that is too powerful so I'm fine with going with the Sage in that case. The "mechanics" of the spells are overriden by what's best for the game. If there is an official ruling here that silence doesn't cancel the sound waves when it cancels the sound (because it's magic) I can go along with that but I won't like it much.
IceBear
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