Best Stats for Lowest ECL

The Souljourner said:
*lol* For some reason I just can't stop laughing at this line!

Heh. Well, the main disadvantage of the anthropomorphic balleen whale is the unbelievable soul-crushing stupidity of actually playing one. I mean, you have to be pretty far gone down the path towards the Insane Side of the Force to seriously consider playing Whale-Boy in an actual campaign. I sometimes think WOTC created them to be so good on paper as a kind of warning sign to other players: "Well, we got this new player, but he wants to be a anthropomorphic baleen whale. I think we might have to dump him."

Oh, and I think a whale-lover would be a "slippery" not a "furry." ;)
 

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GiantInThePlayground said:
Heh. Well, the main disadvantage of the anthropomorphic balleen whale is the unbelievable soul-crushing stupidity of actually playing one.

Heh, you should play "After the Bomb", the GURPS post-apocalyptic one where most people are playing animals that have been mutated into sentience. We played it three times, for fun. First time, I was a mute telepathic gorilla mechanic. Second time, an incredibly hyperactive ferret commando (for when you want to sneak REALLY FAST!). Third time, an octopus whose job was as driver of the team's armored car.
The ferret was my favorite. It's like a Halfling Monk; it just shouldn't work, but it does.

As for D&D, I have a hard enough time when people want to play a Half-Ogre. They don't care that they're a freak who'll be shunned by every peasant with half a brain, because look at those stats! So, if someone wanted to play WhaleBoy, I'd just laugh.
 


Corinthi said:
That's right, it's ECL 0, but 3 HD of Monsterous Humanoid. For the meager price of 3 levels worth of class abilities, you get +8 Str, +4 Dex, +4 Con, +4 Wis, and nine points of Natural armor. You get a +8 racial bonus to swim checks and the ability to take 10 on all swim checks, you can hold your breath for a ridiculous amount of time, and you're size large. And Monsterous Humanoid levels aren't too bad. Fighter BAB with Good Fort and Reflex.

Depending on the DM, you might also get a Tail attack... which opens the door to the Prehensile Tail feat in Savage Species :)

With the stat bonuses, they don't make terrible monks, either - I have one in play in a Savage Species PbEM at the moment, but the game is crawling pretty slowly, so I haven't had a chance to see how he works in action.

Remember - Anthro-Animals have a flat 10 Int, so the Expertise chain is closed to you until you can arrange to increase your Int somehow. That's why I like the monk route - Improved Trip without the Expertise prerequisite, which lets you pick up Knockdown.

-Hyp.
 

The Kraken from the MM is only CR 12.

If you can play level adjustment +5, I'd go for a Troll. Regeneration, Scent, Rend, Awesome natural weapons, and better strength, dex, and con than an Ogre.
 
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