OODM: Hmm.. That Dispel kinda threw me for a loop, I wasn't expecting it (Thought you were all out.. poor planning on my part)
IDM:
Corlon unslings his bow, and Gloom moves a bit closer, concerned for the animals, while Amy starts chanting... These are the only hints anyone else has that something is amiss.
Soon Amy finishes and waves a hand at the wall, and a low rumbling shakes what seems to be everything, and causes the animals and Golem to shake their heads. Garret and the other animals seem dazed, but Golem Roars in what sounds like rage and smashes a huge fist into the spot he and the animals had been staring at.
As Sulli enters the room, wondering what the noise and shaking is about, the wall collapses under Golems mighty blow, revealing a elven man holding a pipe and Staring at it with a very confused look.. It changes to horror, however, when he sees an engraged Golem knock down the wall.
Screaming in terror the Elf throws the pipe at your group and starts backing up "SORRY SORRY SORRY PLEASE DON'T HURT ME!!!" He shrieks as he stumbles backwards across the small(10X10), doorless room.
Gloom and Corlon get the feeling that their animals have been magically enchanted and weakened, and are still feeling weak. Any with Speech can speak again, but for the rest of this round are just groaning in pain and weakness.
Effective Game Stats: All animals lost 6 HD (Same effect as 4 negative levels for a PC), but only reducing to Minimum of 1 and not killing. Meaning any animal with 7 or less HD is now at 1 HD effectively, and all others have lost 6 (for how long you don't know)