Sprout's banishment leaves Toeto clutching at her chest in pain. The spirit is bound so tightly to her that its loss actually hurts her, sapping her vitality into the spirit world along with it. Thankfully, the battle appears to be drawing to a conclusion - but decisive action is still needed! She stands straight and calls,
"Are you warriors or not?! Miliita, f-finish off those b-birds already..." She begins to stammer at the end, sounding a little less than inspiring. Still, two of the militia answer her call. One near Scarm charges the raven flock while yelling
"This is FOR NELSON!" referring to one of the now-rerisen militia. He sweeps his spear in a broad arc and knocks the few remaining birds out of the sky. He is then joined by another man next to Fredrock in stabbing the felled ravens over and over again, snuffing the unlife out of them. He adds,
"We'll fight you to the end you bastards!"
Meanwhile, Toeto conjures her spirit companion in the sky beside a death mote. The basilisk looks annoyed, but no worse for the wear.
[sblock=Toeto stats/actions][sblock=actions]Minor: Command Militia 3 in A15 to charge to F18 vs Storytelling
hits AC 19 for 4/2=2 damage, "killing" it. I can't tell if this militia already attacked or not; if he did, the one in C24 can charge instead.
Minor: Command Militia 1 in I18 to CDG storytelling, hits
AC 25+5=30 for 4/2=2 damage, actually killing it.
Minor:
Call Spirit Companion in H18, 5 squares up.[/sblock][sblock=Spirit's Shield OA]Toeto can take OAs through her spirit companion if an enemy adjacent to it moves without shifting. The power is At-Will, +6 vs Reflex, 4 damage, and Effect: one ally within 5 squares of the companion regains 5 hp (8 if adjacent to the SC).[/sblock]
Toeto - Female Lizardfolk Shaman 3
Initiative +3,
Senses: Insight +5, Perception +10; low-light vision
HP 22/38;
Bloodied 19,
Surge Value 9,
Surges 7/10
AC 18;
Fortitude 16,
Reflex 14,
Will 17
Speed 5
Action Points 0
Conditions
2 regeneration while bloodied until end of encounter
+2 to damage rolls until end of encounter
Powers
Call Spirit Companion, Protecting Strike, Spirit's Shield, Voice of Battle
Certain Threat, Healing Spirit x2, Lizardfolk Recovery, Speak with Spirits, Spring Renewal Strike
Hungry Spirits Totem, Protective Roots, Spirit of the Healing Flood
Notes
Any ally adjacent to Toeto's spirit companion regains +3 additional hit points when he or she uses second wind or when Toeto uses a healing power on him or her.
[sblock=Spirit Companion rules]The spirit companion is treated as a conjuration with some exceptions.
- It occupies 1 square like an ally does.
- It is only affected by melee or ranged attacks (not close/area attacks or zones).
- It is dispersed if it takes 11 or more damage from a single blow, and Toeto takes 6 damage. It is otherwise unaffected by attacks. It uses Toeto's defenses.
- It cannot be flanked and it does not grant flanking.
- It can move 5 squares whenever Toeto takes a move action. It is not affected by difficult terrain.
[/sblock]
[/sblock]